[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]
Online 64.40.8.185:28010 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.8 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 50players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 16:13 UTC6d ago |
1 | – | running | 0 |
18 OCT 2026Sun 18 Oct, 12:55 UTC9d ago |
80 | halved by day 1 | 3.1 days | 0 |
11 OCT 2026Sun 11 Oct, 16:44 UTC16d ago |
70 | halved by day 1 | 6.8 days | 0 |
10 OCT 2026Sat 10 Oct, 22:23 UTC17d ago |
70 | – | 0.8 days | 0 |
27 SEP 2026Sun 27 Sep, 16:44 UTC30d ago |
83 | halved by day 1 | 13.2 days | 0 |
13 SEP 2026Sun 13 Sep, 16:40 UTC44d ago |
53 | halved by day 1 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], which rules and settings apply?
You will find no gather rate in the name of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]. The group limit is 16 players. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
Generated by the game, the procedural map of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] has size 2,500 and seed 763996457. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.
Tags
Which lists and filters on Rust Server Index is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] filed under?
The Rust Server Index lists that include [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which operator stands behind [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
A rustoria.co hostname is published by [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], and by 3 other servers we track; the same operator most likely runs them.
How should you read the tags listed for [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
The server's own tags are listed here, and the game's server browser reads them: [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] gives gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): 300 slots are available; ts16 (Group limit): The team ceiling is 16; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
At their busiest, its recent wipes drew 50 players on average. 11 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] follow?
[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 16 days 6 hours is when its current world was made.
Players and ranking
What position does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] hold among Rust servers?
The seven-day player-hours ranking places [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] at #12,438, among the top 56% of ranked servers.
Is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] quiet or crowded?
[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is currently showing 0 players on 300 slots. Averaged across seven days: 0 players, peaking at 1.
Operator and status
What Rust version is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] on?
Rust network protocol 2634 and build 167781, on Windows, is what [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
Right now [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is up and running. The uptime it reports puts the last restart at about 4 days 9 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] good?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 44,003 entities. The peak memory figure stood at 1,629 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
No region tag is published by [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]; the name it carries points to North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 64.40.8.185:28010.
How to join
What is the way onto [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
Enter client.connect 64.40.8.185:28010 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/4nuquNn is where its website lives.
Server tags
What each one means.
Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts16,^o^z
Game
gmrust
mp300
ts16
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.