Rust Server IndexCard catalogue of Rust servers

Holdings11,826 servers80,135 players265 fresh wipes

Call no.15335 On the shelf · online

Atlas Rust Test 02

Online 64.40.8.137:28025 checked 10m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped21 OCT2026 · 8d 10h ago
8d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
562/ 625
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
423/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
154/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
184/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
333/ 225
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Atlas Rust Test 02 run?

The name of Atlas Rust Test 02 does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Atlas Rust Test 02?

Size 2,000, seed 6738: the game generates the procedural map on Atlas Rust Test 02. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Atlas Rust Test 02 filed under?

Filed under these Rust Server Index lists is Atlas Rust Test 02: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Atlas Rust Test 02?

These are the tags Atlas Rust Test 02 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Atlas Rust Test 02 follow?

Its rhythm is not yet clear, since the record holds too few of Atlas Rust Test 02's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 10 hours is when its current world was made.

Player counts

Where does Atlas Rust Test 02 sit in the rankings?

The seven-day player-hours ranking places Atlas Rust Test 02 at #15,335, among the top 69% of ranked servers.

How many players are on Atlas Rust Test 02 at the moment?

Filed under live counts: Atlas Rust Test 02, 0 players on 50 slots at present. 0 players is the average over the past seven days.

Server details

What version does Atlas Rust Test 02 use?

Rust network protocol 2634 and build 167781, on Linux, is what Atlas Rust Test 02 runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Atlas Rust Test 02, and is it online now?

Right now Atlas Rust Test 02 is up and running. Its reported uptime gives the last restart as roughly 8 days 8 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 21 October 2026 it was first seen by Rust Server Index.

Is the performance on Atlas Rust Test 02 good?

The last 48 hours give an average of 119 server fps and a floor of 112. The entity count reached 14,985, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,623 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Atlas Rust Test 02 hosted?

Atlas Rust Test 02 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 64.40.8.137:28025.

Connecting

How can you connect to Atlas Rust Test 02?

Two ways in. Type client.connect 64.40.8.137:28025 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.