Rust Server IndexCard catalogue of Rust servers

Holdings11,713 servers47,275 players100 fresh wipes

Call no.2X15349 Off the shelf · offline

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1

Offline 62.93.164.232:28015 checked 4d ago

Subjects 1. 2x 2. modded3. oxide
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped1 OCT2026 · 27d 4h ago
27d ago · no schedule published
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Coming wipes

  1. in 7d 18hThu 5 Nov, 19:00 UTCFW
  2. in 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:18 UTC FW27d ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 798 on average
388/ 450
EU2X
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 595 on average
190/ 225
NA2X
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 367 on average
167/ 200
EU2X
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 348 on average
85/ 150
EU2X
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 326 on average
468/ 580
EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 312 on average
67/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1, which rules and settings apply?

By its name, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 gathers at 2x. A maximum of 100 players per group applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags and filters

Which lists and filters on Rust Server Index is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 filed under?

The Rust Server Index lists that include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 are Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What is meant by the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

These are the tags PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts100 (Group limit): The team ceiling is 100; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

Which wipe timetable does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 follow?

With the force wipe, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 4 hours.

Population

Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 sit in the rankings?

Filed under rankings: #15,349 for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 on seven-day player hours, top 69% overall.

What does the player count on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 look like?

At present PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is offline; its last sighting was 4 days 4 hours ago. Filed under seven-day average: 0 players.

Operator and status

What Rust version is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. To join you need the same protocol; Steam handles the update.

How reliable is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1, and is it online now?

As of now PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is offline, with its last appearance 4 days 4 hours ago. It was up 28 of 168 hours across the last 7 full days, or 17% of the time. On 15 September 2026 it was first seen by Rust Server Index.

What is the location of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 62.93.164.232:28015.

Connecting

How can you connect to PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

If you would rather use the console, press F1 in Rust and enter client.connect 62.93.164.232:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players Player cap: 20.
ts100
Group limit The team ceiling is 100.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.