Rust Server IndexCard catalogue of Rust servers

Holdings11,823 servers72,372 players214 fresh wipes

Call no.15825 Off the shelf · offline

SADLADS TESTING GROUND

Offline 62.68.179.241:28015 checked 20d ago

Subjects
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,825
top 72%
Last wipeWiped7 OCT2026 · 21d 23h ago
21d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 13:34 UTC21d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
527/ 550
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
411/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
65/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
70/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
170/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does SADLADS TESTING GROUND run?

No gather rate appears in the name SADLADS TESTING GROUND. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on SADLADS TESTING GROUND?

Size 4,000, seed 1234: the game generates the procedural map on SADLADS TESTING GROUND. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry SADLADS TESTING GROUND?

These lists on Rust Server Index take SADLADS TESTING GROUND: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for SADLADS TESTING GROUND?

These are the tags SADLADS TESTING GROUND publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): The game build here is 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on SADLADS TESTING GROUND?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.

When does SADLADS TESTING GROUND wipe?

SADLADS TESTING GROUND's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 21 days 23 hours.

Players and ranking

How is SADLADS TESTING GROUND ranked compared with the rest?

The seven-day player-hours ranking places SADLADS TESTING GROUND at #15,825, among the top 72% of ranked servers.

Is SADLADS TESTING GROUND quiet or crowded?

Filed under offline: SADLADS TESTING GROUND, last seen 20 days 15 hours ago.

Server details

What version does SADLADS TESTING GROUND use?

Rust network protocol 2634 and build 167058 on Linux is what you will find on SADLADS TESTING GROUND. To join you need the same protocol; Steam handles the update.

How reliable is SADLADS TESTING GROUND, and is it online now?

Last seen 20 days 15 hours ago, SADLADS TESTING GROUND is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 18 September 2026.

Which region is SADLADS TESTING GROUND in?

No region is published by SADLADS TESTING GROUND. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 62.68.179.241:28015.

How to join

How can you connect to SADLADS TESTING GROUND?

Two ways in. Type client.connect 62.68.179.241:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players 4 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build The game build here is 167058.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.