Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers44,156 players105 fresh wipes

Call no.6849 Off the shelf · offline

David's Solo Rust

Offline 62.198.47.194:28015 checked 1d ago

Subjects
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#6,849
top 31%
Last wipeWiped26 OCT2026 · 2d 16h ago
2d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0012:0013:0015:0016:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep15 Oct19 Oct22 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.2 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 15:40 UTC2d ago
1 – running 0
14 OCT 2026Wed 14 Oct, 12:01 UTC14d ago
1 – 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
295/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
256/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
22/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
38/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
123/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On David's Solo Rust, which rules and settings apply?

You will find no gather rate in the name of David's Solo Rust. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on David's Solo Rust?

A procedural map, generated by the game, is what David's Solo Rust runs.

Tags

Where does David's Solo Rust appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include David's Solo Rust are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on David's Solo Rust?

Filed under these tags, as published by David's Solo Rust and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on David's Solo Rust when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is David's Solo Rust wiped, and on what schedule?

The record holds too few of David's Solo Rust's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 16 hours is when its current world was made.

Players and ranking

How is David's Solo Rust ranked compared with the rest?

On player hours over seven days, David's Solo Rust takes #6,849, within the top 31% of ranked servers.

How many players are on David's Solo Rust at the moment?

Filed under offline: David's Solo Rust, last seen 38 hours ago. Averaged across seven days: 1 players, peaking at 1. Filed under busiest hour: 11:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is David's Solo Rust on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on David's Solo Rust. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of David's Solo Rust?

The server is down at this moment; the last sighting of David's Solo Rust was 38 hours ago. Of the last 7 full days, 16 of 168 hours were up, 10% of the time. The earliest sighting at Rust Server Index is 18 September 2026.

Which region is David's Solo Rust in?

No region is published by David's Solo Rust. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 62.198.47.194:28015.

How to join

What steps lead onto David's Solo Rust?

Enter client.connect 62.198.47.194:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.