Rust Server IndexCard catalogue of Rust servers

Holdings11,887 servers99,467 players406 fresh wipes

Call no.12874 Off the shelf · offline

ServerName

Offline 62.118.66.16:28015 checked 14d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#12,874
top 60%
Last wipeWiped15 OCT2026 · 14d 2h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct12 Oct18 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 14:23 UTC14d ago
1 – running 1
4 OCT 2026Sun 4 Oct, 13:10 UTC25d ago
1 – 11.1 days 1
1 OCT 2026Thu 1 Oct, 10:46 UTC28d ago
1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
366/ 425
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
459/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
981/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
59/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
989/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
27/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does ServerName run?

No gather rate appears in the name ServerName. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on ServerName?

A procedural map, generated by the game, is what ServerName runs.

Tags and filters

Which lists and filters on Rust Server Index is ServerName filed under?

Filed under these Rust Server Index lists is ServerName: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for ServerName?

These are the tags ServerName publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at ServerName?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does ServerName wipe?

ServerName wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 14 days 2 hours.

Population

Where does ServerName sit in the rankings?

On player hours over seven days, ServerName takes #12,874, within the top 60% of ranked servers.

What does the player count on ServerName look like?

At present ServerName is offline; its last sighting was 14 days 1 hours ago.

Server details

Which Rust build is ServerName running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on ServerName. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is ServerName, and is it online now?

Last seen 14 days 1 hours ago, ServerName is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 1 October 2026.

Which region is ServerName in?

There is no region on record for ServerName; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 62.118.66.16:28015.

Connecting

What steps lead onto ServerName?

Two ways in. Type client.connect 62.118.66.16:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.