Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers39,438 players88 fresh wipes

Call no.12900 Off the shelf · offline

Local_Offline_Server

Offline 61.239.238.181:28015 checked 44d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#12,900
no region published
Last wipeWiped14 SEP2026 · 44d 23h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
249/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
187/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
25/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
87/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Local_Offline_Server?

The name of Local_Offline_Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Local_Offline_Server?

Local_Offline_Server runs a procedural map, which the game generates.

Tags

Where does Local_Offline_Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Local_Offline_Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Local_Offline_Server, and what do they stand for?

These are the tags Local_Offline_Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does Local_Offline_Server follow?

The record holds too few of Local_Offline_Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 44 days 23 hours.

Player counts

How is Local_Offline_Server ranked compared with the rest?

On player hours over seven days, Local_Offline_Server takes #12,900, within the top – of ranked servers.

How many players are on Local_Offline_Server at the moment?

At present Local_Offline_Server is offline; its last sighting was 44 days 18 hours ago.

Server facts

What version does Local_Offline_Server use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Local_Offline_Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Local_Offline_Server?

The server is down at this moment; the last sighting of Local_Offline_Server was 44 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 14 September 2026.

Where in the world is Local_Offline_Server hosted?

There is no region on record for Local_Offline_Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 61.239.238.181:28015.

How to join

How can you connect to Local_Offline_Server?

Two ways in. Type client.connect 61.239.238.181:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.