Rust Server IndexCard catalogue of Rust servers

Holdings11,875 servers94,751 players395 fresh wipes

Call no.15478 Off the shelf · offline

TEST SERVER

Offline 61.105.188.144:28015 checked 40d ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipeWiped13 SEP2026 · 46d 2h ago
46d ago · biweekly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
150/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
286/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
53/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
66/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
68/ 100
22/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on TEST SERVER?

You will find no gather rate in the name of TEST SERVER. 8 players per group is the default limit. The server runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on TEST SERVER?

Size 2,000, seed 4: the game generates the procedural map on TEST SERVER. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does TEST SERVER appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take TEST SERVER: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for TEST SERVER?

These are the tags TEST SERVER publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^r (Roleplay): Filed under roleplay; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does TEST SERVER wipe?

The estimate of TEST SERVER's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 46 days 2 hours. A wipe schedule of every two weeks is published in its tags.

Player counts

How is TEST SERVER ranked compared with the rest?

The seven-day player-hours ranking places TEST SERVER at #15,478, among the top 70% of ranked servers.

What does the player count on TEST SERVER look like?

The last check found TEST SERVER offline, last seen 40 days 2 hours ago.

Operator and status

What Rust version is TEST SERVER on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on TEST SERVER. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of TEST SERVER?

Last seen 40 days 2 hours ago, TEST SERVER is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 19 September 2026.

What is the location of TEST SERVER?

TEST SERVER gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 61.105.188.144:28015.

How to join

What steps lead onto TEST SERVER?

Enter client.connect 61.105.188.144:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Gameplay

^r
Roleplay Filed under roleplay.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.