c1tas
Offline 60.111.53.135:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 00:09 UTC1d ago |
– | – | running | 0 |
21 OCT 2026Wed 21 Oct, 08:37 UTC6d ago |
1 | – | 4.6 days | 0 |
1 OCT 2026Thu 1 Oct, 19:57 UTC FW26d ago |
1 | held half | 19.5 days | 0 |
24 SEP 2026Thu 24 Sep, 19:04 UTC33d ago |
1 | halved by day 5 | 7 days | 0 |
19 SEP 2026Sat 19 Sep, 22:54 UTC37d ago |
1 | – | 4.8 days | 0 |
15 SEP 2026Tue 15 Sep, 12:22 UTC42d ago |
1 | halved by day 1 | 4.4 days | 0 |
3 SEP 2026Thu 3 Sep, 20:19 UTC FW54d ago |
– | – | 11.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does c1tas run?
The name of c1tas does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on c1tas?
Generated by the game, the map is procedural on c1tas.
Tags
Which lists and filters on Rust Server Index is c1tas filed under?
These lists on Rust Server Index take c1tas: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on c1tas?
Filed under these tags, as published by c1tas and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs169097 (Build): Build on file: 169097; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on c1tas when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases, numbers dropped below half by day 3.
Which wipe timetable does c1tas follow?
There is no next wipe to predict for c1tas, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 43 hours is when its current world was made.
Players and ranking
How is c1tas ranked compared with the rest?
The seven-day player-hours ranking places c1tas at #9,088, among the top 41% of ranked servers.
How many players are on c1tas at the moment?
Filed under offline: c1tas, last seen 9 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 00:00 UTC drew the highest average: 1 players.
Server facts
What version does c1tas use?
Rust network protocol 2635 and build 169097, on Windows, is what c1tas runs. To join you need the same protocol; Steam handles the update.
Is c1tas reachable, and does it stay up?
As of now c1tas is offline, with its last appearance 9 hours ago. Of the last 7 full days, 22 of 168 hours were up, 13% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Which region is c1tas in?
No region is published by c1tas. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 60.111.53.135:28015.
Joining the server
What is the way onto c1tas?
If you would rather use the console, press F1 in Rust and enter client.connect 60.111.53.135:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs169097,ts8
Game
gmrust
mp10
ts8
v2635
cs169097
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.