NPC Development Local
Offline 59.126.49.82:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on NPC Development Local?
The name of NPC Development Local does not state a gather rate. 8 players per group is the default limit. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on NPC Development Local?
Size 1,000, seed 12345: the game generates the procedural map on NPC Development Local. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does NPC Development Local appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include NPC Development Local are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to NPC Development Local, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: NPC Development Local gives gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
Which wipe timetable does NPC Development Local follow?
NPC Development Local's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 33 days 7 hours.
Player counts
Where does NPC Development Local sit in the rankings?
The seven-day player-hours ranking places NPC Development Local at #16,967, among the top 72% of ranked servers.
Is NPC Development Local quiet or crowded?
The last check found NPC Development Local offline, last seen 31 days 12 hours ago.
Server details
What version does NPC Development Local use?
Rust network protocol 2633 and build 165217 on Windows is what you will find on NPC Development Local. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of NPC Development Local?
Last seen 31 days 12 hours ago, NPC Development Local is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 25 September 2026 it was first seen by Rust Server Index.
What is the location of NPC Development Local?
NPC Development Local gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 59.126.49.82:28015.
Connecting
What steps lead onto NPC Development Local?
If you would rather use the console, press F1 in Rust and enter client.connect 59.126.49.82:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.