Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers41,011 players94 fresh wipes

Call no.15349 Off the shelf · offline

MyShitServer

Offline 57.128.228.103:28015 checked 5d ago

Subjects
Players now
0/ 1000
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped23 OCT2026 · 5d 9h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 16:41 UTC5d ago
0 – running 1
29 SEP 2026Tue 29 Sep, 19:20 UTC29d ago
1 – 23.9 days 1
28 SEP 2026Mon 28 Sep, 21:08 UTC30d ago
1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
195/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
114/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
21/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
12/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
21/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
27/ 225
Reference desk

Quick answers

From the figures on this page.

Map and rules

On MyShitServer, which rules and settings apply?

The name of MyShitServer does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on MyShitServer?

MyShitServer runs a procedural map of size 4,000 with seed 651793356, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry MyShitServer?

These lists on Rust Server Index take MyShitServer: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for MyShitServer?

The server's own tags are listed here, and the game's server browser reads them: MyShitServer gives gmrust (Game mode): Survival on standard Rust rules; mp1000 (Max players): Player cap: 1,000; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at MyShitServer?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is MyShitServer wiped, and on what schedule?

MyShitServer wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 9 hours.

Players and ranking

How is MyShitServer ranked compared with the rest?

The seven-day player-hours ranking places MyShitServer at #15,349, among the top 69% of ranked servers.

Is MyShitServer quiet or crowded?

The last check found MyShitServer offline, last seen 5 days 8 hours ago. Filed under seven-day average: 0 players.

Server details

What Rust version is MyShitServer on?

Rust network protocol 2635 and build 168909, on Linux, is what MyShitServer runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is MyShitServer, and is it online now?

Last seen 5 days 8 hours ago, MyShitServer is offline right now. Of the last 7 full days, 2 of 168 hours were up, 1% of the time. It was first recorded by Rust Server Index on 28 September 2026.

What is the location of MyShitServer?

No region is published by MyShitServer. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 57.128.228.103:28015.

How to join

What is the way onto MyShitServer?

Two ways in. Type client.connect 57.128.228.103:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1000
Max players Player cap: 1,000.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.