Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers43,541 players97 fresh wipes

Call no.14943 On the shelf · online

SiliconDude STAGE2 Livestock

Online 57.128.22.198:28515 checked 13m ago

Subjects
Players now
0/ ?
7-day average
0
peak 1
Rank
#14,943
top 67%
Last wipeWiped25 OCT2026 · 4d 7h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 SEP 2026Thu 17 Sep, 21:10 UTC41d ago
0 – running 0
17 SEP 2026Thu 17 Sep, 02:32 UTC42d ago
1 – 0.8 days 0
15 SEP 2026Tue 15 Sep, 20:45 UTC43d ago
1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
283/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
255/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
25/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
36/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
125/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does SiliconDude STAGE2 Livestock run?

You will find no gather rate in the name of SiliconDude STAGE2 Livestock. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on SiliconDude STAGE2 Livestock?

Size 5,000, procedural, generated by the game: that is the map on SiliconDude STAGE2 Livestock.

Tags

Which lists and filters on Rust Server Index is SiliconDude STAGE2 Livestock filed under?

These lists on Rust Server Index take SiliconDude STAGE2 Livestock: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to SiliconDude STAGE2 Livestock, and what do they stand for?

These are the tags SiliconDude STAGE2 Livestock publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs169070 (Build): Build on file: 169070; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at SiliconDude STAGE2 Livestock?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does SiliconDude STAGE2 Livestock follow?

There is no next wipe to predict for SiliconDude STAGE2 Livestock, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 7 hours is when its current world was made.

Player counts

How is SiliconDude STAGE2 Livestock ranked compared with the rest?

On player hours over seven days, SiliconDude STAGE2 Livestock takes #14,943, within the top 67% of ranked servers.

What does the player count on SiliconDude STAGE2 Livestock look like?

As of the latest check, SiliconDude STAGE2 Livestock has 0 players. Filed under seven-day figures: an average of 0 players and a peak of 1.

Operator and status

Which Rust build is SiliconDude STAGE2 Livestock running?

Rust network protocol 2635 and build 169070, on Windows, is what SiliconDude STAGE2 Livestock runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is SiliconDude STAGE2 Livestock, and is it online now?

The server is live at this moment: SiliconDude STAGE2 Livestock. About 4 days 14 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on SiliconDude STAGE2 Livestock?

The last 48 hours give an average of 69 server fps and a floor of 61. The entity count reached 134,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,654 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of SiliconDude STAGE2 Livestock?

There is no region on record for SiliconDude STAGE2 Livestock; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 57.128.22.198:28515.

Connecting

What is the way onto SiliconDude STAGE2 Livestock?

If you would rather use the console, press F1 in Rust and enter client.connect 57.128.22.198:28515. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players 0 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs169070
Build Build on file: 169070.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.