US Testing Server
Online NA 54.39.102.131:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 daysbetween real wipes
- on rhythm
- 43%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 01:31 UTC13d ago |
0 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 09:31 UTC14d ago |
0 | – | 0.7 days | 0 |
14 OCT 2026Wed 14 Oct, 17:31 UTC15d ago |
0 | – | 0.7 days | 0 |
14 OCT 2026Wed 14 Oct, 01:31 UTC15d ago |
0 | – | 0.7 days | 0 |
13 OCT 2026Tue 13 Oct, 01:45 UTC16d ago |
0 | – | 1 days | 0 |
27 SEP 2026Sun 27 Sep, 05:22 UTC32d ago |
0 | – | 15.8 days | 0 |
26 SEP 2026Sat 26 Sep, 20:53 UTC33d ago |
0 | – | 0.4 days | 0 |
26 SEP 2026Sat 26 Sep, 02:25 UTC33d ago |
0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does US Testing Server run?
No gather rate appears in the name US Testing Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on US Testing Server?
US Testing Server runs a procedural map of size 3,700 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
Which lists and filters on Rust Server Index is US Testing Server filed under?
The Rust Server Index lists that include US Testing Server are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to US Testing Server, and what do they stand for?
Filed under these tags, as published by US Testing Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at US Testing Server?
At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.
How often is US Testing Server wiped, and on what schedule?
No next wipe can be predicted for US Testing Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 21 hours is when its current world was made.
Player counts
What position does US Testing Server hold among Rust servers?
On seven-day player hours, US Testing Server takes #15,276 overall and #1,493 in North America, within the top 69% of ranked servers.
Is US Testing Server quiet or crowded?
The live count for US Testing Server stands at 0 players. Filed under seven-day average: 0 players.
Operator and status
Which Rust build is US Testing Server running?
Rust network protocol 2634 and build 167584 on Windows is what you will find on US Testing Server. The protocol must match before you can join, and Steam takes care of updating it.
Is US Testing Server reachable, and does it stay up?
The server is live at this moment: US Testing Server. The uptime it reports puts the last restart at about 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 25 September 2026 it was first seen by Rust Server Index.
What is performance like on US Testing Server?
Averaged over the last 48 hours, server fps was 20, with a low of 20. The entity count reached 69,605, covering buildings, deployables and all else in the world. Up to 2,225 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is US Testing Server hosted?
Filed under North America by its own listing, US Testing Server carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 54.39.102.131:28015.
How to join
How can you connect to US Testing Server?
Two ways in. Type client.connect 54.39.102.131:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.