Rust Server IndexCard catalogue of Rust servers

Holdings11,689 servers52,794 players112 fresh wipes

Call no.NA15284 On the shelf · online

US Testing Server

Online NA 54.39.102.131:22015 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ ?
7-day average
0
peak –
Rank
#15,284
top 69% · #1496 in NA
Last wipeWiped29 OCT2026 · 7h ago
7h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123402:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 18:00 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
0510152002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 18:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 18:00 UTC7h ago
– – running 0
22 OCT 2026Thu 22 Oct, 18:00 UTC7d ago
0 – 7 days 0
15 OCT 2026Thu 15 Oct, 23:30 UTC14d ago
0 – 6.8 days 0
15 OCT 2026Thu 15 Oct, 07:30 UTC14d ago
0 – 0.7 days 0
14 OCT 2026Wed 14 Oct, 15:30 UTC15d ago
0 – 0.7 days 0
13 OCT 2026Tue 13 Oct, 23:30 UTC16d ago
0 – 0.7 days 0
13 OCT 2026Tue 13 Oct, 01:51 UTC17d ago
0 – 0.9 days 0
27 SEP 2026Sun 27 Sep, 04:33 UTC32d ago
0 – 15.9 days 0
26 SEP 2026Sat 26 Sep, 20:49 UTC33d ago
0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average
48/ 100
NA 52/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
82/ 100
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
9/ 150
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
15/ 175
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
9/ 90
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on US Testing Server?

The name of US Testing Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on US Testing Server?

US Testing Server runs a procedural map of size 1,024 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: CraggyIsland.

Tags and filters

On Rust Server Index, which lists and filters carry US Testing Server?

The Rust Server Index lists that include US Testing Server are Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags are attached to US Testing Server, and what do they stand for?

These are the tags US Testing Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): Player cap: 0; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on US Testing Server?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is US Testing Server wiped, and on what schedule?

US Testing Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 7 hours.

Player counts

How is US Testing Server ranked compared with the rest?

The seven-day player-hours ranking places US Testing Server at #15,284 and #1,496 in North America, among the top 69% of ranked servers.

What does the player count on US Testing Server look like?

As of the latest check, US Testing Server has 0 players. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is US Testing Server running?

Rust network protocol 2634 and build 167584, on Windows, is what US Testing Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of US Testing Server?

The server is live at this moment: US Testing Server. About 6 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 26 September 2026 it was first seen by Rust Server Index.

Is the performance on US Testing Server good?

Server fps held at 20 on average across the last 48 hours, never dropping below 19. The entity count reached 2,991, covering buildings, deployables and all else in the world. The peak memory figure stood at 711 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of US Testing Server?

Filed under North America by its own listing, US Testing Server carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 54.39.102.131:22015.

Joining the server

What steps lead onto US Testing Server?

Two ways in. Type client.connect 54.39.102.131:22015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players Player cap: 0.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.