Todd's Testing Ground
Online EU 54.38.78.147:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 19:04 UTC7h ago |
– | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Todd's Testing Ground, which rules and settings apply?
You will find no gather rate in the name of Todd's Testing Ground. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on Todd's Testing Ground?
Generated by the game, the procedural map of Todd's Testing Ground has size 4,500 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry Todd's Testing Ground?
These lists on Rust Server Index take Todd's Testing Ground: Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags are attached to Todd's Testing Ground, and what do they stand for?
These are the tags Todd's Testing Ground publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does Todd's Testing Ground wipe?
Todd's Testing Ground's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 hours is when its current world was made.
Players and ranking
How is Todd's Testing Ground ranked compared with the rest?
The seven-day player-hours ranking places Todd's Testing Ground at #7,605 and #2,056 in Europe, among the top 34% of ranked servers.
What does the player count on Todd's Testing Ground look like?
The live count for Todd's Testing Ground stands at 0 players, out of 20 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 07:00 UTC drew the highest average: 1 players.
Server details
What Rust version is Todd's Testing Ground on?
Rust network protocol 2635 and build 168909, on Linux, is what Todd's Testing Ground runs. To join you need the same protocol; Steam handles the update.
How reliable is Todd's Testing Ground, and is it online now?
Right now Todd's Testing Ground is up and running. The uptime it reports puts the last restart at about 1 hours ago. It was up 110 of 168 hours across the last 7 full days, or 65% of the time. The earliest sighting at Rust Server Index is 12 October 2026.
What is performance like on Todd's Testing Ground?
The last 48 hours give an average of 46 server fps and a floor of 11. Buildings, deployables and everything else in the world came to as many as 116,153 entities. The peak memory figure stood at 4,451 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Todd's Testing Ground?
Todd's Testing Ground gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 54.38.78.147:28015.
Joining the server
What steps lead onto Todd's Testing Ground?
If you would rather use the console, press F1 in Rust and enter client.connect 54.38.78.147:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
