Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers39,744 players76 fresh wipes

Call no.EU7605 On the shelf · online

Todd's Testing Ground

Online EU 54.38.78.147:28015 checked 10m ago

Subjects 1. modded2. carbon
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#7,605
top 34% · #2056 in EU
Last wipeWiped27 OCT2026 · 3h ago
3h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0007:0016:0001:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
025507510003:0012:0021:0007:0016:0001:00Wiped Tue 27 Oct, 19:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 19:04 UTC7h ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
45/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
21/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
7/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
4/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
4/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Todd's Testing Ground, which rules and settings apply?

You will find no gather rate in the name of Todd's Testing Ground. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Todd's Testing Ground?

Generated by the game, the procedural map of Todd's Testing Ground has size 4,500 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry Todd's Testing Ground?

These lists on Rust Server Index take Todd's Testing Ground: Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags are attached to Todd's Testing Ground, and what do they stand for?

These are the tags Todd's Testing Ground publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does Todd's Testing Ground wipe?

Todd's Testing Ground's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 hours is when its current world was made.

Players and ranking

How is Todd's Testing Ground ranked compared with the rest?

The seven-day player-hours ranking places Todd's Testing Ground at #7,605 and #2,056 in Europe, among the top 34% of ranked servers.

What does the player count on Todd's Testing Ground look like?

The live count for Todd's Testing Ground stands at 0 players, out of 20 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 07:00 UTC drew the highest average: 1 players.

Server details

What Rust version is Todd's Testing Ground on?

Rust network protocol 2635 and build 168909, on Linux, is what Todd's Testing Ground runs. To join you need the same protocol; Steam handles the update.

How reliable is Todd's Testing Ground, and is it online now?

Right now Todd's Testing Ground is up and running. The uptime it reports puts the last restart at about 1 hours ago. It was up 110 of 168 hours across the last 7 full days, or 65% of the time. The earliest sighting at Rust Server Index is 12 October 2026.

What is performance like on Todd's Testing Ground?

The last 48 hours give an average of 46 server fps and a floor of 11. Buildings, deployables and everything else in the world came to as many as 116,153 entities. The peak memory figure stood at 4,451 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Todd's Testing Ground?

Todd's Testing Ground gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 54.38.78.147:28015.

Joining the server

What steps lead onto Todd's Testing Ground?

If you would rather use the console, press F1 in Rust and enter client.connect 54.38.78.147:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival rules.
mp20
Max players Player cap: 20.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.