Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players114 fresh wipes

Call no.15284 On the shelf · online

RUSTTEMA | DEV

Online 54.38.113.236:28115 checked 42m ago

Subjects 1. quad 2. modded3. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipeWiped21 OCT2026 · 8d 8h ago
8d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Geležinis Miškasquad · 6 on average
1/ 99
EU
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
2/ 80
EU 1/ 60
NA 11/ 50
EU
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
0/ 100
EU 1/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RUSTTEMA | DEV, which rules and settings apply?

The name of RUSTTEMA | DEV does not state a gather rate. A maximum of 4 players per group applies (quad). Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RUSTTEMA | DEV?

RUSTTEMA | DEV runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is RUSTTEMA | DEV filed under?

Filed under these Rust Server Index lists is RUSTTEMA | DEV: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

What is meant by the tags on RUSTTEMA | DEV?

The server's own tags are listed here, and the game's server browser reads them: RUSTTEMA | DEV gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts4 (Group limit): The team ceiling is 4; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does RUSTTEMA | DEV wipe?

RUSTTEMA | DEV's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 8 hours is when its current world was made.

Players and ranking

Where does RUSTTEMA | DEV sit in the rankings?

Filed under rankings: #15,284 for RUSTTEMA | DEV on seven-day player hours, top 69% overall. See also the quad servers, where it stands at #616.

What does the player count on RUSTTEMA | DEV look like?

Filed under live counts: RUSTTEMA | DEV, 0 players on 50 slots at present. Filed under seven-day average: 0 players.

Server facts

What Rust version is RUSTTEMA | DEV on?

Rust network protocol 2634 and build 167781, on Linux, is what RUSTTEMA | DEV runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RUSTTEMA | DEV, and is it online now?

You will find RUSTTEMA | DEV online as of now. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 21 October 2026.

Where in the world is RUSTTEMA | DEV hosted?

RUSTTEMA | DEV gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 54.38.113.236:28115.

How to join

What is the way onto RUSTTEMA | DEV?

Enter client.connect 54.38.113.236:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts4
Group limit The team ceiling is 4.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.