Rust Server IndexCard catalogue of Rust servers

Holdings11,888 servers103,775 players413 fresh wipes

Call no.6908 On the shelf · online

[EU] SINMAS STAGING Livestock

Online 54.36.179.224:28015 checked 5m ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,908
top 31%
Last wipeWiped29 OCT2026 · 6h ago
6h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75119:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
01020304019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 3

The first 48 hours of its last wipes

Tue 27 OctSun 18 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 11:26 UTC6h ago
– – running 0
28 OCT 2026Wed 28 Oct, 10:59 UTC1d ago
– – – 0
27 OCT 2026Tue 27 Oct, 15:03 UTC2d ago
1 – 0.8 days 0
18 OCT 2026Sun 18 Oct, 18:59 UTC10d ago
0 – 8.8 days 0
28 SEP 2026Mon 28 Sep, 08:10 UTC31d ago
3 halved by day 4 20.5 days 0
24 SEP 2026Thu 24 Sep, 18:08 UTC35d ago
3 halved by day 2 3.6 days 0
17 SEP 2026Thu 17 Sep, 12:36 UTC42d ago
2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
126/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
196/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
79/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
225/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
348/ 350
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
31/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [EU] SINMAS STAGING Livestock run?

No gather rate appears in the name [EU] SINMAS STAGING Livestock. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [EU] SINMAS STAGING Livestock?

Size 3,400, seed 1337: the game generates the procedural map on [EU] SINMAS STAGING Livestock. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is [EU] SINMAS STAGING Livestock filed under?

These lists on Rust Server Index take [EU] SINMAS STAGING Livestock: Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for [EU] SINMAS STAGING Livestock?

Filed under these tags, as published by [EU] SINMAS STAGING Livestock and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2636 (Protocol): Your client must run protocol 2636 to connect; cs169635 (Build): The game build here is 169635; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at [EU] SINMAS STAGING Livestock?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 3 hours in. The crowd held above half the peak until the next wipe in 33% of its recent wipes. In the other cases, numbers dropped below half by day 3.

How often is [EU] SINMAS STAGING Livestock wiped, and on what schedule?

[EU] SINMAS STAGING Livestock wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 hours.

Player counts

Where does [EU] SINMAS STAGING Livestock sit in the rankings?

Filed under rankings: #6,908 for [EU] SINMAS STAGING Livestock on seven-day player hours, top 31% overall.

Is [EU] SINMAS STAGING Livestock quiet or crowded?

[EU] SINMAS STAGING Livestock is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.

Server facts

What version does [EU] SINMAS STAGING Livestock use?

Rust network protocol 2636 and build 169635 on Linux is what you will find on [EU] SINMAS STAGING Livestock. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [EU] SINMAS STAGING Livestock?

The server is live at this moment: [EU] SINMAS STAGING Livestock. The uptime it reports puts the last restart at about 5 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on [EU] SINMAS STAGING Livestock good?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 85,000 entities. The peak memory figure stood at 2,396 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [EU] SINMAS STAGING Livestock?

No region tag is published by [EU] SINMAS STAGING Livestock; the name it carries points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 54.36.179.224:28015.

Joining the server

What is the way onto [EU] SINMAS STAGING Livestock?

If you would rather use the console, press F1 in Rust and enter client.connect 54.36.179.224:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://sinmas.eu.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2636,^z,^y,^v,gmvanilla,cs169635,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2636
Protocol Your client must run protocol 2636 to connect.
cs169635
Build The game build here is 169635.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.