Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players128 fresh wipes

Call no.15284 Off the shelf · offline

Takaro Dev

Offline 52.162.137.100:28015 checked 4d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipeWiped26 OCT2026 · 4d 0h ago
4d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average
84/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
115/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
397/ 450
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
21/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
476/ 525
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
362/ 425
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Takaro Dev, which rules and settings apply?

The name of Takaro Dev does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on Takaro Dev?

Takaro Dev runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry Takaro Dev?

Filed under these Rust Server Index lists is Takaro Dev: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Takaro Dev, and what do they stand for?

These are the tags Takaro Dev publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is Takaro Dev wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Takaro Dev's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days is when its current world was made.

Player counts

Where does Takaro Dev sit in the rankings?

Filed under rankings: #15,284 for Takaro Dev on seven-day player hours, top 69% overall.

What does the player count on Takaro Dev look like?

Filed under offline: Takaro Dev, last seen 4 days ago. Filed under seven-day average: 0 players.

Server details

What Rust version is Takaro Dev on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Takaro Dev. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Takaro Dev, and is it online now?

As of now Takaro Dev is offline, with its last appearance 4 days ago. Uptime for the last 3 full days came to 0%, 0 hours out of 72. On 26 October 2026 it was first seen by Rust Server Index.

Which region is Takaro Dev in?

Takaro Dev gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 52.162.137.100:28015.

Joining the server

How can you connect to Takaro Dev?

Two ways in. Type client.connect 52.162.137.100:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.