Rust Server IndexCard catalogue of Rust servers

Holdings11,811 servers70,411 players128 fresh wipes

Call no.4711 On the shelf · online

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly

Online 51.89.8.206:28015 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 125
0% full
7-day average
0
peak 6
Rank
#4,711
top 21%
Last wipeWiped25 OCT2026 · 2d 11h ago
2d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 07:06 UTC2d ago
6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
135/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
113/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
29/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
105/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
33/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
12/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, which rules and settings apply?

No gather rate appears in the name WARRIOR-RO | EU/RO | Vanilla+ | Biweekly. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly runs on a procedural map. The game generates it, and its size is 4,000.

Tags

On Rust Server Index, which lists and filters carry WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

These lists on Rust Server Index take WARRIOR-RO | EU/RO | Vanilla+ | Biweekly: Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, and what do they stand for?

Filed under these tags, as published by WARRIOR-RO | EU/RO | Vanilla+ | Biweekly and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp125 (Max players): The queue ceiling sits at 125; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly when wipe day comes?

At their busiest, its recent wipes drew 6 players on average. 5 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly follow?

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 11 hours.

Population

What position does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly hold among Rust servers?

The seven-day player-hours ranking places WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at #4,711, among the top 21% of ranked servers.

What does the player count on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly look like?

The live count for WARRIOR-RO | EU/RO | Vanilla+ | Biweekly stands at 0 players, out of 125 slots. Filed under seven-day figures: an average of 0 players and a peak of 6. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 4 players.

Server details

Which Rust build is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

You will find WARRIOR-RO | EU/RO | Vanilla+ | Biweekly online as of now. About 2 days 9 hours ago, by its own uptime figure, is when it last restarted. It was up 96 of 96 hours across the last 4 full days, or 100% of the time. It was first recorded by Rust Server Index on 22 October 2026.

What is performance like on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

The last 48 hours give an average of 231 server fps and a floor of 218. The entity count reached 94,874, covering buildings, deployables and all else in the world. Up to 3,335 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

No region tag is published by WARRIOR-RO | EU/RO | Vanilla+ | Biweekly; the name it carries points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.89.8.206:28015.

Connecting

What steps lead onto WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

Enter client.connect 51.89.8.206:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp125
Max players The queue ceiling sits at 125.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.