4Netplayers MrWolfCommunity
Offline 51.89.172.53:27200 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 19.6 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 10
Coming wipes
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 03:26 UTC3d ago |
2 | – | running | 0 |
6 OCT 2026Tue 6 Oct, 13:18 UTC23d ago |
2 | halved by day 10 | 19.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on 4Netplayers MrWolfCommunity?
The name of 4Netplayers MrWolfCommunity does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on 4Netplayers MrWolfCommunity?
Size 3,750, seed 1173896604: the game generates the procedural map on 4Netplayers MrWolfCommunity. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does 4Netplayers MrWolfCommunity appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include 4Netplayers MrWolfCommunity are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is meant by the tags on 4Netplayers MrWolfCommunity?
These are the tags 4Netplayers MrWolfCommunity publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on 4Netplayers MrWolfCommunity when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 36 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 10.
When does 4Netplayers MrWolfCommunity wipe?
The only wipe on 4Netplayers MrWolfCommunity is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 3 days 14 hours. Filed in its tags: a monthly wipe schedule.
Player counts
How is 4Netplayers MrWolfCommunity ranked compared with the rest?
Filed under rankings: #12,142 for 4Netplayers MrWolfCommunity on seven-day player hours, top 54% overall.
Is 4Netplayers MrWolfCommunity quiet or crowded?
Filed under offline: 4Netplayers MrWolfCommunity, last seen 2 days 2 hours ago. The seven-day average is 0 players; the peak reached 2.
Server facts
What version does 4Netplayers MrWolfCommunity use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on 4Netplayers MrWolfCommunity. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of 4Netplayers MrWolfCommunity?
As of now 4Netplayers MrWolfCommunity is offline, with its last appearance 2 days 2 hours ago. It was up 120 of 168 hours across the last 7 full days, or 71% of the time. It was first recorded by Rust Server Index on 6 October 2026.
What is the location of 4Netplayers MrWolfCommunity?
There is no region on record for 4Netplayers MrWolfCommunity; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.89.172.53:27200.
Connecting
What is the way onto 4Netplayers MrWolfCommunity?
Two ways in. Type client.connect 51.89.172.53:27200 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.