Rust Server IndexCard catalogue of Rust servers

Holdings11,633 servers48,252 players102 fresh wipes

Call no.16862 Off the shelf · offline

VeryGames.com Rust Server Test

Offline 51.83.57.232:22439 checked 28d ago

Subjects 1. pve
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,862
top 71%
Last wipeWiped29 SEP2026 · 28d 10h ago
28d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct2 Oct4 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average
12/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average
15/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average
12/ 200
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
23/ 200
10/ 150
EU
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average
5/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does VeryGames.com Rust Server Test run?

You will find no gather rate in the name of VeryGames.com Rust Server Test. 8 players per group is the default limit. Filed under pve, no combat between players. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on VeryGames.com Rust Server Test?

VeryGames.com Rust Server Test runs a procedural map of size 4,000 with seed 1489761254, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does VeryGames.com Rust Server Test appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include VeryGames.com Rust Server Test are Community Rust servers, indexed and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by the tags on VeryGames.com Rust Server Test?

These are the tags VeryGames.com Rust Server Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): Player against player combat is off; the world supplies the danger. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does VeryGames.com Rust Server Test follow?

Its rhythm is not yet clear, since the record holds too few of VeryGames.com Rust Server Test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 10 hours is when its current world was made.

Player counts

What position does VeryGames.com Rust Server Test hold among Rust servers?

On player hours over seven days, VeryGames.com Rust Server Test takes #16,862, within the top 71% of ranked servers.

How many players are on VeryGames.com Rust Server Test at the moment?

Filed under offline: VeryGames.com Rust Server Test, last seen 28 days 10 hours ago.

Operator and status

What version does VeryGames.com Rust Server Test use?

Rust network protocol 2633 and build 165217, on Linux, is what VeryGames.com Rust Server Test runs. Steam keeps your game updated, but the protocol must match for you to join.

Is VeryGames.com Rust Server Test reachable, and does it stay up?

Last seen 28 days 10 hours ago, VeryGames.com Rust Server Test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 29 September 2026 it was first seen by Rust Server Index.

What is the location of VeryGames.com Rust Server Test?

There is no region on record for VeryGames.com Rust Server Test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.83.57.232:22439.

Connecting

What is the way onto VeryGames.com Rust Server Test?

If you would rather use the console, press F1 in Rust and enter client.connect 51.83.57.232:22439. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.