Rust Server IndexCard catalogue of Rust servers

Holdings11,634 servers56,179 players137 fresh wipes

Call no.15996 Off the shelf · offline

4Netplayers Rust Server

Offline 51.83.237.118:27100 checked 26d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,996
top 71%
Last wipeWiped2 OCT2026 · 28d 1h ago
28d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 07:31 UTC28d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 455 on average
153/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
231/ 225
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
27/ 100
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average
403/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average
591/ 600
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average
405/ 425
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does 4Netplayers Rust Server run?

You will find no gather rate in the name of 4Netplayers Rust Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on 4Netplayers Rust Server?

Size 4,000, seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry 4Netplayers Rust Server?

Filed under these Rust Server Index lists is 4Netplayers Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for 4Netplayers Rust Server?

The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server gives gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on 4Netplayers Rust Server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 8 hours in.

Which wipe timetable does 4Netplayers Rust Server follow?

4Netplayers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 1 hours.

Players and ranking

Where does 4Netplayers Rust Server sit in the rankings?

The seven-day player-hours ranking places 4Netplayers Rust Server at #15,996, among the top 71% of ranked servers.

What does the player count on 4Netplayers Rust Server look like?

Filed under offline: 4Netplayers Rust Server, last seen 26 days ago.

Operator and status

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 166652, on Linux, is what 4Netplayers Rust Server runs. To join you need the same protocol; Steam handles the update.

Is 4Netplayers Rust Server reachable, and does it stay up?

Last seen 26 days ago, 4Netplayers Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 23 September 2026.

Which region is 4Netplayers Rust Server in?

4Netplayers Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 51.83.237.118:27100.

How to join

How can you connect to 4Netplayers Rust Server?

Two ways in. Type client.connect 51.83.237.118:27100 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.