Rust Server IndexCard catalogue of Rust servers

Holdings11,686 servers53,260 players120 fresh wipes

Call no.EU15284 Off the shelf · offline

CSE Network | Rust | DEV

Offline EU 51.83.197.88:28015 checked 6d ago

Subjects 1. trio 2. biweekly wipes 3. modded4. carbon
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,284
top 69% · #2529 in EU
Last wipeWiped19 OCT2026 · 11d 1h ago
11d ago · biweekly schedule
Next wipe
2d 22h
Mon 2 Nov, 00:08 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep19 Oct22 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU, and #509 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 00:08 UTC, in 2d 22h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 2d 22hMon 2 Nov, 00:08 UTC
  2. in 6d 17hThu 5 Nov, 19:00 UTCFW
  3. in 16d 22hMon 16 Nov, 00:08 UTC
  4. in 30d 22hMon 30 Nov, 00:08 UTC
  5. in 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 00:08 UTC11d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustafied.com - EU TrioEU · trio · biweekly · 93 on average
216/ 600
EU
CZ/SK #Začátečníci#EU · trio · biweekly · 2 on average
0/ 50
EU
RustSpain.com | EU Trio MondaysEU · trio · weekly · 69 on average
31/ 200
EU 18/ 550
EU 5/ 550
EU 0/ 550
Reference desk

Quick answers

From the figures on this page.

Map and rules

On CSE Network | Rust | DEV, which rules and settings apply?

You will find no gather rate in the name of CSE Network | Rust | DEV. The server sets a group limit of 3 players (trio). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on CSE Network | Rust | DEV?

CSE Network | Rust | DEV runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is CSE Network | Rust | DEV filed under?

These lists on Rust Server Index take CSE Network | Rust | DEV: Rust servers filed under Europe, Modded Rust servers, filed by play style and Trio servers, filed under group limit. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on CSE Network | Rust | DEV?

These are the tags CSE Network | Rust | DEV publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts3 (Group limit): 3 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at CSE Network | Rust | DEV?

The average peak across its recent wipes is 1 players. The latest wipe peaked 19 hours in.

When does CSE Network | Rust | DEV wipe?

Too few wipes of CSE Network | Rust | DEV are recorded to confirm its schedule, so the tag sets the prediction. On Monday 2 November at 00:08 UTC the next wipe is due. 11 days 1 hours is when its current world was made. Its tags state wipes every two weeks.

Player counts

How is CSE Network | Rust | DEV ranked compared with the rest?

On seven-day player hours, CSE Network | Rust | DEV takes #15,284 overall and #2,529 in Europe, within the top 69% of ranked servers. #509 is where it sits in the trio servers.

Is CSE Network | Rust | DEV quiet or crowded?

At present CSE Network | Rust | DEV is offline; its last sighting was 6 days 13 hours ago. Filed under seven-day average: 0 players.

Server details

Which Rust build is CSE Network | Rust | DEV running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on CSE Network | Rust | DEV. The protocol must match before you can join, and Steam takes care of updating it.

Is CSE Network | Rust | DEV reachable, and does it stay up?

The server is down at this moment; the last sighting of CSE Network | Rust | DEV was 6 days 13 hours ago. Of the last 7 full days, 12 of 168 hours were up, 7% of the time. On 15 September 2026 it was first seen by Rust Server Index.

What is the location of CSE Network | Rust | DEV?

Filed under Europe by its own listing, CSE Network | Rust | DEV carries the EU tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 51.83.197.88:28015.

Joining the server

What steps lead onto CSE Network | Rust | DEV?

Enter client.connect 51.83.197.88:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players 5 slots are available.
ts3
Group limit 3 is the largest team allowed.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.