Rust Server IndexCard catalogue of Rust servers

Holdings11,857 servers101,834 players547 fresh wipes

Call no.10048 On the shelf · online

Zulandia

Online 51.81.179.101:22130 checked 6m ago

Subjects 1. quad 2. modded3. oxide4. pve5. softcore
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,048
top 45%
Last wipeWiped21 OCT2026 · 8d 19h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers, and #505 of the quad servers (top 61%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 00:37 UTC8d ago
2 – running 1
20 OCT 2026Tue 20 Oct, 17:27 UTC9d ago
2 – 0.3 days 1
20 OCT 2026Tue 20 Oct, 03:43 UTC9d ago
2 – 0.6 days 0
7 OCT 2026Wed 7 Oct, 16:38 UTC22d ago
2 held half 12.5 days 0
3 OCT 2026Sat 3 Oct, 23:10 UTC25d ago
1 held half 3.7 days 0
2 OCT 2026Fri 2 Oct, 00:59 UTC27d ago
2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
5/ 50
OC 1/ 50
EU
Casual PVE Svenska KrigareEU · quad · 1 on average
4/ 20
EU
Noob Friendly PVE ServerEU · quad · monthly · 1 on average
2/ 100
NA
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
26/ 140
NA 2/ 50
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Zulandia?

The name of Zulandia does not state a gather rate. The server sets a group limit of 4 players (quad). Filed under softcore, The easier mode from Facepunch: part of your loot is kept. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Zulandia?

Generated by the game, the procedural map of Zulandia has size 4,900 and seed 385766984. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does Zulandia appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Zulandia are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What is meant by the tags on Zulandia?

These are the tags Zulandia publishes; the game's server browser reads this list: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The queue ceiling sits at 50; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Zulandia?

Its recent wipes averaged 2 players at peak. 23 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is Zulandia wiped, and on what schedule?

There is no next wipe to predict for Zulandia, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 19 hours is when its current world was made.

Player counts

Where does Zulandia sit in the rankings?

Filed under rankings: #10,048 for Zulandia on seven-day player hours, top 45% overall. #505 is where it sits in the quad servers.

What does the player count on Zulandia look like?

Zulandia is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 00:00 UTC drew the highest average: 1 players.

Server facts

What version does Zulandia use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Zulandia. To join you need the same protocol; Steam handles the update.

Is Zulandia reachable, and does it stay up?

The server is live at this moment: Zulandia. The uptime it reports puts the last restart at about 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Zulandia perform?

The last 48 hours give an average of 96 server fps and a floor of 84. Buildings, deployables and everything else in the world came to as many as 141,320 entities. The peak memory figure stood at 7,001 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Zulandia?

There is no region on record for Zulandia; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.81.179.101:22130.

Connecting

What steps lead onto Zulandia?

Two ways in. Type client.connect 51.81.179.101:22130 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players The queue ceiling sits at 50.
ts4
Group limit Groups are capped at 4.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode: part of your inventory survives death.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.