Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers44,156 players105 fresh wipes

Call no.15366 Off the shelf · offline

A Shockbyte Rust Server

Offline 51.81.176.48:25536 checked 15d ago

Subjects 1. quad 2. softcore
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,366
top 71%
Last wipeWiped6 OCT2026 · 22d 21h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 10:53 UTC22d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

[EA] Softcore 1quad · monthly · 67 on average
72/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
15/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
45/ 150
NA
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
2/ 100
EA
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
9/ 200
EA
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
9/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On A Shockbyte Rust Server, which rules and settings apply?

The name of A Shockbyte Rust Server does not state a gather rate. The server sets a group limit of 4 players (quad). The server runs softcore, The easier mode from Facepunch: part of your loot is kept. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on A Shockbyte Rust Server?

Size 3,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp1 (Max players): 1 slots are available; ts4 (Group limit): Groups are capped at 4; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at A Shockbyte Rust Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is A Shockbyte Rust Server wiped, and on what schedule?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 22 days 21 hours.

Players and ranking

How is A Shockbyte Rust Server ranked compared with the rest?

On player hours over seven days, A Shockbyte Rust Server takes #15,366, within the top 71% of ranked servers. #608 is where it sits in the quad servers.

How many players are on A Shockbyte Rust Server at the moment?

At present A Shockbyte Rust Server is offline; its last sighting was 15 days 20 hours ago.

Server details

What version does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 167231 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

Is A Shockbyte Rust Server reachable, and does it stay up?

As of now A Shockbyte Rust Server is offline, with its last appearance 15 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 51.81.176.48:25536.

Connecting

How can you connect to A Shockbyte Rust Server?

Two ways in. Type client.connect 51.81.176.48:25536 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp1
Max players 1 slots are available.
ts4
Group limit Groups are capped at 4.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167231
Build It runs build 167231.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.