Rust Server IndexCard catalogue of Rust servers

Holdings11,904 servers102,408 players403 fresh wipes

Call no.12396 Off the shelf · offline

Hostmancer Tunnel Proof A

Offline 51.79.84.161:39215 checked 3d ago

Subjects 1. vanilla
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#12,396
top 56%
Last wipeWiped26 OCT2026 · 3d 15h ago
3d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
356/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
450/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
977/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
53/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
985/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
32/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Hostmancer Tunnel Proof A run?

No gather rate appears in the name Hostmancer Tunnel Proof A. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Hostmancer Tunnel Proof A?

Generated by the game, the procedural map of Hostmancer Tunnel Proof A has size 3,000 and seed 31337. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Hostmancer Tunnel Proof A filed under?

These lists on Rust Server Index take Hostmancer Tunnel Proof A: Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Hostmancer Tunnel Proof A, and what do they stand for?

These are the tags Hostmancer Tunnel Proof A publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Hostmancer Tunnel Proof A wiped, and on what schedule?

The record holds too few of Hostmancer Tunnel Proof A's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 15 hours.

Population

What position does Hostmancer Tunnel Proof A hold among Rust servers?

Filed under rankings: #12,396 for Hostmancer Tunnel Proof A on seven-day player hours, top 56% overall.

Is Hostmancer Tunnel Proof A quiet or crowded?

At present Hostmancer Tunnel Proof A is offline; its last sighting was 3 days 14 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server details

What version does Hostmancer Tunnel Proof A use?

Rust network protocol 2635 and build 168909, on Windows, is what Hostmancer Tunnel Proof A runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Hostmancer Tunnel Proof A, and is it online now?

As of now Hostmancer Tunnel Proof A is offline, with its last appearance 3 days 14 hours ago. Uptime for the last 2 full days came to 0%, 0 hours out of 48. On 26 October 2026 it was first seen by Rust Server Index.

Where in the world is Hostmancer Tunnel Proof A hosted?

No region is published by Hostmancer Tunnel Proof A. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.79.84.161:39215.

Connecting

How can you connect to Hostmancer Tunnel Proof A?

Enter client.connect 51.79.84.161:39215 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.