Rust Server IndexCard catalogue of Rust servers

Holdings11,789 servers63,543 players121 fresh wipes

Call no.12582 On the shelf · online

A Shockbyte Rust Server

Online 51.79.46.166:22484 checked 13m ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#12,582
top 57%
Last wipeWiped26 OCT2026 · 2d 18h ago
2d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
476/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
280/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
39/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
88/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
111/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

Which wipe timetable does A Shockbyte Rust Server follow?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 18 hours.

Players and ranking

What position does A Shockbyte Rust Server hold among Rust servers?

Filed under rankings: #12,582 for A Shockbyte Rust Server on seven-day player hours, top 57% overall.

How many players are on A Shockbyte Rust Server at the moment?

Filed under live counts: A Shockbyte Rust Server, 0 players on 5 slots at present. The seven-day average is 0 players; the peak reached 1.

Server facts

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte Rust Server?

The server is live at this moment: A Shockbyte Rust Server. About 2 days 15 hours ago, by its own uptime figure, is when it last restarted. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. On 26 October 2026 it was first seen by Rust Server Index.

What is performance like on A Shockbyte Rust Server?

Averaged over the last 48 hours, server fps was 255, with a low of 249. The entity count reached 8,276, covering buildings, deployables and all else in the world. Memory use reached as much as 2,869 MB. A climbing entity count and low fps are felt by players as lag.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 51.79.46.166:22484.

Connecting

What is the way onto A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 51.79.46.166:22484. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.