Rust Server IndexCard catalogue of Rust servers

Holdings11,837 servers81,308 players263 fresh wipes

Call no.15335 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 51.79.218.241:20562 checked 11m ago

Subjects
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped27 OCT2026 · 1d 23h ago
1d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0017:0018:0020:0011:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040015:0017:0018:0020:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 14:58 UTC1d ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte x Discord Production Rust Server?

Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 1,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Rust survival, as standard; mp125 (Max players): Player cap: 125; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is A Shockbyte x Discord Production Rust Server wiped, and on what schedule?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 47 hours is when its current world was made.

Player counts

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #15,335, among the top 69% of ranked servers.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

A Shockbyte x Discord Production Rust Server is currently showing 0 players on 125 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

The server is live at this moment: A Shockbyte x Discord Production Rust Server. About 1 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 4%, 6 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.

Is the performance on A Shockbyte x Discord Production Rust Server good?

The last 48 hours give an average of 239 server fps and a floor of 233. Buildings, deployables and everything else in the world came to as many as 8,054 entities. Memory use reached as much as 1,866 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is A Shockbyte x Discord Production Rust Server in?

No region is published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 51.79.218.241:20562.

Joining the server

What steps lead onto A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 51.79.218.241:20562. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp125
Max players Player cap: 125.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.