[SEA] Malaysian Rust Community
Online EA 51.79.181.190:10000 checked 43m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 15:32 UTC, in 14h. Every 7 days 1 hours · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 40%else halves by day 2
Coming wipes
- in 14hFri 30 Oct, 15:32 UTC
- in 6d 17hThu 5 Nov, 19:00 UTCFW
- in 7d 15hFri 6 Nov, 17:02 UTC
- in 14d 17hFri 13 Nov, 18:31 UTC
- in 21d 18hFri 20 Nov, 20:01 UTC
- in 28d 20hFri 27 Nov, 21:30 UTC
- in 34d 17hThu 3 Dec, 19:00 UTCFW
- in 35d 21hFri 4 Dec, 23:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 14:03 UTC6d ago |
7 | – | running | 0 |
16 OCT 2026Fri 16 Oct, 14:54 UTC13d ago |
5 | halved by day 5 | 7 days | 0 |
9 OCT 2026Fri 9 Oct, 13:25 UTC20d ago |
6 | halved by day 2 | 7.1 days | 0 |
1 OCT 2026Thu 1 Oct, 23:22 UTC FW28d ago |
3 | halved by day 2 | 7.6 days | 1 |
26 SEP 2026Sat 26 Sep, 12:57 UTC33d ago |
4 | held half | 5.4 days | 0 |
20 SEP 2026Sun 20 Sep, 04:45 UTC39d ago |
4 | held half | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [SEA] Malaysian Rust Community run?
No gather rate appears in the name [SEA] Malaysian Rust Community. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on [SEA] Malaysian Rust Community?
Generated by the game, the procedural map of [SEA] Malaysian Rust Community has size 4,050 and seed 2147483647. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does [SEA] Malaysian Rust Community appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [SEA] Malaysian Rust Community: Community Rust servers, indexed. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which tags are attached to [SEA] Malaysian Rust Community, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: [SEA] Malaysian Rust Community gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; EA (East Asia): Server browser region: East Asia. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at [SEA] Malaysian Rust Community?
At their busiest, its recent wipes drew 6 players on average. 25 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 40% of the time. By day 2 the crowd had fallen below half when it didn't hold.
When does [SEA] Malaysian Rust Community wipe?
The recent gap between wipes on [SEA] Malaysian Rust Community is about 7 days. Dated for Friday 30 October at 15:32 UTC: its next wipe. Its present world dates from 6 days 11 hours. Its tags carry a wipe schedule of once a week.
Population
Where does [SEA] Malaysian Rust Community sit in the rankings?
On seven-day player hours, [SEA] Malaysian Rust Community takes #3,407 overall and #295 in Asia, within the top 15% of ranked servers.
What does the player count on [SEA] Malaysian Rust Community look like?
[SEA] Malaysian Rust Community is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 7. Over the last 48 hours, 14:00 UTC drew the highest average: 3 players.
Operator and status
What Rust version is [SEA] Malaysian Rust Community on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [SEA] Malaysian Rust Community. To join you need the same protocol; Steam handles the update.
Is [SEA] Malaysian Rust Community reachable, and does it stay up?
The server is live at this moment: [SEA] Malaysian Rust Community. About 6 days 9 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does [SEA] Malaysian Rust Community perform?
Averaged over the last 48 hours, server fps was 190, with a low of 156. Buildings, deployables and everything else in the world came to as many as 102,175 entities. The peak memory figure stood at 4,609 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is [SEA] Malaysian Rust Community hosted?
The EA tag places [SEA] Malaysian Rust Community, by its own listing, in Asia. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.79.181.190:10000.
Joining the server
What is the way onto [SEA] Malaysian Rust Community?
Two ways in. Type client.connect 51.79.181.190:10000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.