Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers38,590 players91 fresh wipes

Call no.16880 Off the shelf · offline

Paul's Test Server

Offline 51.6.180.196:28015 checked 29d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,880
top 71%
Last wipeWiped27 SEP2026 · 31d 14h ago
31d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
169/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
121/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
17/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
18/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
29/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Paul's Test Server run?

The name of Paul's Test Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Paul's Test Server?

Paul's Test Server runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Paul's Test Server?

These lists on Rust Server Index take Paul's Test Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Paul's Test Server, and what do they stand for?

Filed under these tags, as published by Paul's Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does Paul's Test Server follow?

The record holds too few of Paul's Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 31 days 14 hours is when its current world was made.

Population

What position does Paul's Test Server hold among Rust servers?

The seven-day player-hours ranking places Paul's Test Server at #16,880, among the top 71% of ranked servers.

How many players are on Paul's Test Server at the moment?

The last check found Paul's Test Server offline, last seen 29 days 11 hours ago.

Server details

Which Rust build is Paul's Test Server running?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Paul's Test Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Paul's Test Server?

The server is down at this moment; the last sighting of Paul's Test Server was 29 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 27 September 2026.

Where in the world is Paul's Test Server hosted?

No region is published by Paul's Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 51.6.180.196:28015.

How to join

How can you connect to Paul's Test Server?

Enter client.connect 51.6.180.196:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players 2 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build It runs build 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.