A Shockbyte x Discord Production Rust Server
Online 51.38.155.239:26604 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on A Shockbyte x Discord Production Rust Server?
Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 1,500 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 10 hours is when its current world was made.
Player counts
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Filed under rankings: #15,276 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 69% overall.
What does the player count on A Shockbyte x Discord Production Rust Server look like?
The live count for A Shockbyte x Discord Production Rust Server stands at 0 players, out of 125 slots. Averaged over the last seven days, the count is 0 players.
Server details
What version does A Shockbyte x Discord Production Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte x Discord Production Rust Server. Steam keeps your game updated, but the protocol must match for you to join.
Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?
Right now A Shockbyte x Discord Production Rust Server is up and running. About 3 days 10 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 6 October 2026.
Is the performance on A Shockbyte x Discord Production Rust Server good?
Averaged over the last 48 hours, server fps was 238, with a low of 229. The entity count reached 8,246, covering buildings, deployables and all else in the world. Up to 2,463 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is A Shockbyte x Discord Production Rust Server in?
No region is published by A Shockbyte x Discord Production Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.38.155.239:26604.
How to join
What steps lead onto A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.239:26604 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.