Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers78,914 players245 fresh wipes

Call no.15276 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 51.38.155.213:29460 checked 13m ago

Subjects
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipeWiped18 OCT2026 · 11d 11h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
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EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
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EU
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EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte x Discord Production Rust Server?

Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 1,500 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

The Rust Server Index lists that include A Shockbyte x Discord Production Rust Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): 125 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 11 days 11 hours.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #15,276, among the top 69% of ranked servers.

What does the player count on A Shockbyte x Discord Production Rust Server look like?

Filed under live counts: A Shockbyte x Discord Production Rust Server, 0 players on 125 slots at present. Averaged over the last seven days, the count is 0 players.

Server details

What version does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2634 and build 167781, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

You will find A Shockbyte x Discord Production Rust Server online as of now. About 3 days 8 hours ago, by its own uptime figure, is when it last restarted. It was up 166 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 18 October 2026.

Is the performance on A Shockbyte x Discord Production Rust Server good?

Averaged over the last 48 hours, server fps was 238, with a low of 230. The entity count reached 8,281, covering buildings, deployables and all else in the world. Up to 3,387 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is A Shockbyte x Discord Production Rust Server in?

A Shockbyte x Discord Production Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 51.38.155.213:29460.

How to join

What steps lead onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.213:29460 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players 125 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.