Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers60,571 players172 fresh wipes

Call no.15102 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.212:23571 checked 13d ago

Subjects
Players now
0/ 10000
0% full
7-day average
0
peak –
Rank
#15,102
top 70%
Last wipeWiped7 OCT2026 · 22d 6h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep7 Oct12 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 17:44 UTC22d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
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EU
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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte x Discord Production Rust Server?

Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 1,500 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Rust survival, as standard; mp10000 (Max players): Player cap: 10,000; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

How often is A Shockbyte x Discord Production Rust Server wiped, and on what schedule?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 22 days 6 hours.

Population

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #15,102, among the top 70% of ranked servers.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

At present A Shockbyte x Discord Production Rust Server is offline; its last sighting was 13 days 9 hours ago.

Operator and status

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 167781, on Linux, is what A Shockbyte x Discord Production Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

As of now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 13 days 9 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.

Which region is A Shockbyte x Discord Production Rust Server in?

A Shockbyte x Discord Production Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 51.38.155.212:23571.

How to join

How can you connect to A Shockbyte x Discord Production Rust Server?

Two ways in. Type client.connect 51.38.155.212:23571 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10000,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10000
Max players Player cap: 10,000.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.