Rust Server IndexCard catalogue of Rust servers

Holdings11,627 servers40,719 players124 fresh wipes

Call no.15270 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 51.38.155.203:27099 checked 10m ago

Subjects
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipeWiped17 OCT2026 · 12d 5h ago
12d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 23:14 UTC12d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
47/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
87/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
184/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
5/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
253/ 300
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
311/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on A Shockbyte x Discord Production Rust Server?

Size 4,500, seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

Filed under these tags, as published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp125 (Max players): The queue ceiling sits at 125; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on A Shockbyte x Discord Production Rust Server when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does A Shockbyte x Discord Production Rust Server follow?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte x Discord Production Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 12 days 5 hours is when its current world was made.

Players and ranking

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

Filed under rankings: #15,270 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 69% overall.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

Filed under live counts: A Shockbyte x Discord Production Rust Server, 0 players on 125 slots at present. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

Right now A Shockbyte x Discord Production Rust Server is up and running. Its reported uptime gives the last restart as roughly 10 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 17 October 2026 it was first seen by Rust Server Index.

What is performance like on A Shockbyte x Discord Production Rust Server?

Server fps held at 148 on average across the last 48 hours, never dropping below 101. The entity count reached 117,395, covering buildings, deployables and all else in the world. Up to 5,607 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region on record for A Shockbyte x Discord Production Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 51.38.155.203:27099.

Connecting

How can you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.203:27099 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp125
Max players The queue ceiling sits at 125.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.