Rust Server IndexCard catalogue of Rust servers

Holdings11,828 servers91,106 players433 fresh wipes

Call no.16001 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.202:26136 checked 25d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,001
top 71%
Last wipeWiped4 OCT2026 · 25d 8h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
766/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
48/ 100
EU
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EU
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713/ 800
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte x Discord Production Rust Server?

Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 1,500 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is A Shockbyte x Discord Production Rust Server filed under?

These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is A Shockbyte x Discord Production Rust Server wiped, and on what schedule?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 8 hours.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Filed under rankings: #16,001 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 71% overall.

How many players are on A Shockbyte x Discord Production Rust Server at the moment?

The last check found A Shockbyte x Discord Production Rust Server offline, last seen 25 days 6 hours ago.

Server details

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 166652, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

The server is down at this moment; the last sighting of A Shockbyte x Discord Production Rust Server was 25 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 51.38.155.202:26136.

Connecting

What steps lead onto A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 51.38.155.202:26136. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.