Rust Server IndexCard catalogue of Rust servers

Holdings11,872 servers102,993 players555 fresh wipes

Call no.16841 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.202:25857 checked 33d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,841
top 72%
Last wipeWiped26 SEP2026 · 33d 0h ago
33d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
307/ 325
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
391/ 425
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
955/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
46/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
983/ 1000
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
783/ 800
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on A Shockbyte x Discord Production Rust Server?

A procedural map, generated by the game, is what A Shockbyte x Discord Production Rust Server runs.

Tags and filters

Which lists and filters on Rust Server Index is A Shockbyte x Discord Production Rust Server filed under?

The Rust Server Index lists that include A Shockbyte x Discord Production Rust Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does A Shockbyte x Discord Production Rust Server follow?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 33 days.

Players and ranking

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Filed under rankings: #16,841 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 72% overall.

How many players are on A Shockbyte x Discord Production Rust Server at the moment?

At present A Shockbyte x Discord Production Rust Server is offline; its last sighting was 33 days ago.

Operator and status

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2633 and build 165217, on Linux, is what A Shockbyte x Discord Production Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

As of now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 33 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 26 September 2026.

Which region is A Shockbyte x Discord Production Rust Server in?

No region is published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.38.155.202:25857.

Connecting

What steps lead onto A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 51.38.155.202:25857. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.