Rust Server IndexCard catalogue of Rust servers

Holdings11,863 servers104,004 players547 fresh wipes

Call no.15289 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.200:22899 checked 6h ago

Subjects
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped17 OCT2026 · 12d 5h ago
12d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0014:0017:0008:0011:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040012:0014:0017:0008:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 13:36 UTC12d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
300/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
386/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
961/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
43/ 100
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480/ 8
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
977/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

Filed under these tags, as published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp125 (Max players): Player cap: 125; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on A Shockbyte x Discord Production Rust Server when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does A Shockbyte x Discord Production Rust Server follow?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte x Discord Production Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 12 days 5 hours.

Player counts

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #15,289, among the top 69% of ranked servers.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

At present A Shockbyte x Discord Production Rust Server is offline; its last sighting was 6 hours ago. Averaged over the last seven days, the count is 0 players.

Operator and status

What version does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte x Discord Production Rust Server?

The server is down at this moment; the last sighting of A Shockbyte x Discord Production Rust Server was 6 hours ago. The uptime it reports puts the last restart at about 5 hours ago. Of the last 7 full days, 35 of 168 hours were up, 21% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on A Shockbyte x Discord Production Rust Server?

Server fps held at 237 on average across the last 48 hours, never dropping below 232. The entity count reached 8,206, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,915 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region on record for A Shockbyte x Discord Production Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 51.38.155.200:22899.

Connecting

What is the way onto A Shockbyte x Discord Production Rust Server?

Two ways in. Type client.connect 51.38.155.200:22899 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp125
Max players Player cap: 125.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.