[US] MR Staging
Online 51.222.203.216:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does [US] MR Staging run?
No gather rate appears in the name [US] MR Staging. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [US] MR Staging?
Generated by the game, the procedural map of [US] MR Staging has size 5,250 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
Which lists and filters on Rust Server Index is [US] MR Staging filed under?
These lists on Rust Server Index take [US] MR Staging: Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for [US] MR Staging?
These are the tags [US] MR Staging publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Player cap: 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs169120 (Build): Build on file: 169120; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
Which wipe timetable does [US] MR Staging follow?
The record holds too few of [US] MR Staging's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 22 hours.
Player counts
How is [US] MR Staging ranked compared with the rest?
On player hours over seven days, [US] MR Staging takes #15,310, within the top 69% of ranked servers.
Is [US] MR Staging quiet or crowded?
[US] MR Staging is currently showing 0 players on 40 slots. Averaged over the last seven days, the count is 0 players.
Server details
What Rust version is [US] MR Staging on?
Rust network protocol 2635 and build 169120, on Linux, is what [US] MR Staging runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [US] MR Staging?
Right now [US] MR Staging is up and running. Its reported uptime gives the last restart as roughly 3 days 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 18 October 2026 it was first seen by Rust Server Index.
Is the performance on [US] MR Staging good?
Server fps held at 183 on average across the last 48 hours, never dropping below 80. The entity count reached 129,000, covering buildings, deployables and all else in the world. Up to 6,696 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is [US] MR Staging hosted?
No region tag is published by [US] MR Staging; the name it carries points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.222.203.216:28025.
Connecting
What steps lead onto [US] MR Staging?
Enter client.connect 51.222.203.216:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://markiii-rust.co.uk/.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8
Game
gmvanilla
mp40
ts8
v2635
cs169120
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.