Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers40,309 players87 fresh wipes

Call no.11371 On the shelf · online

VeryGames.com Rust Server

Online 51.210.79.102:22554 checked 8m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#11,371
top 51%
Last wipeWiped27 OCT2026 · 1d 16h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75108:0017:0002:0011:0021:0006:00Wiped Tue 27 Oct, 15:34 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
01020304008:0017:0002:0011:0021:0006:00Wiped Tue 27 Oct, 15:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 15:34 UTC1d ago
– – running 0
26 OCT 2026Mon 26 Oct, 11:25 UTC2d ago
1 – 1.2 days 0
25 OCT 2026Sun 25 Oct, 13:30 UTC3d ago
1 – 0.9 days 0
23 OCT 2026Fri 23 Oct, 09:17 UTC5d ago
1 held half 2.2 days 0
21 OCT 2026Wed 21 Oct, 16:39 UTC7d ago
1 – 1.7 days 0
19 OCT 2026Mon 19 Oct, 16:32 UTC9d ago
1 halved by day 1 2 days 0
17 OCT 2026Sat 17 Oct, 12:14 UTC11d ago
1 halved by day 1 2.2 days 0
11 OCT 2026Sun 11 Oct, 09:18 UTC17d ago
1 halved by day 1 6.1 days 0
9 OCT 2026Fri 9 Oct, 21:31 UTC19d ago
1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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145/ 2000
EU
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NA
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EA
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27/ 300
EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does VeryGames.com Rust Server run?

You will find no gather rate in the name of VeryGames.com Rust Server. The default group limit of 8 players applies. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on VeryGames.com Rust Server?

Size 4,000, seed 1337: the game generates the procedural map on VeryGames.com Rust Server. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry VeryGames.com Rust Server?

These lists on Rust Server Index take VeryGames.com Rust Server: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for VeryGames.com Rust Server?

The server's own tags are listed here, and the game's server browser reads them: VeryGames.com Rust Server gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on VeryGames.com Rust Server when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does VeryGames.com Rust Server follow?

There is no next wipe to predict for VeryGames.com Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 40 hours.

Population

Where does VeryGames.com Rust Server sit in the rankings?

Filed under rankings: #11,371 for VeryGames.com Rust Server on seven-day player hours, top 51% overall.

How many players are on VeryGames.com Rust Server at the moment?

VeryGames.com Rust Server is currently showing 0 players on 1 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 0 players.

Server facts

Which Rust build is VeryGames.com Rust Server running?

Rust network protocol 2635 and build 168909, on Linux, is what VeryGames.com Rust Server runs. To join you need the same protocol; Steam handles the update.

Is VeryGames.com Rust Server reachable, and does it stay up?

Right now VeryGames.com Rust Server is up and running. About 5 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 84%, 141 hours out of 168. The earliest sighting at Rust Server Index is 9 October 2026.

How well does VeryGames.com Rust Server perform?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 91,600 entities. The peak memory figure stood at 2,681 MB. A climbing entity count and low fps are felt by players as lag.

Which region is VeryGames.com Rust Server in?

VeryGames.com Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.210.79.102:22554.

Connecting

How can you connect to VeryGames.com Rust Server?

Enter client.connect 51.210.79.102:22554 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.