Rust Server IndexCard catalogue of Rust servers

Holdings11,654 servers43,996 players99 fresh wipes

Call no.15325 Off the shelf · offline

[ESP] PRUEBAS DEVCORE

Offline 51.210.222.116:28015 checked 12d ago

Subjects 1. vanilla2. modded3. carbon4. pve
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,325
top 70%
Last wipeWiped15 OCT2026 · 14d 15h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 11:32 UTC14d ago
1 – running 0
15 OCT 2026Thu 15 Oct, 05:25 UTC14d ago
1 – 0.3 days 1
14 OCT 2026Wed 14 Oct, 12:05 UTC15d ago
1 – 0.7 days 0
8 OCT 2026Thu 8 Oct, 21:45 UTC21d ago
1 held half 5.6 days 0
28 SEP 2026Mon 28 Sep, 08:27 UTC31d ago
1 halved by day 1 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average
264/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
71/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average
92/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
36/ 200
47/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
8/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [ESP] PRUEBAS DEVCORE run?

You will find no gather rate in the name of [ESP] PRUEBAS DEVCORE. A maximum of 20 players per group applies. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [ESP] PRUEBAS DEVCORE?

Size 4,500, seed 1337: the game generates the procedural map on [ESP] PRUEBAS DEVCORE. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is ESP RUSTANOOBS PVE.

Tags and filters

Which lists and filters on Rust Server Index is [ESP] PRUEBAS DEVCORE filed under?

Filed under these Rust Server Index lists is [ESP] PRUEBAS DEVCORE: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to [ESP] PRUEBAS DEVCORE, and what do they stand for?

Filed under these tags, as published by [ESP] PRUEBAS DEVCORE and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Player cap: 50; ts20 (Group limit): The team ceiling is 20; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at [ESP] PRUEBAS DEVCORE?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 1.

How often is [ESP] PRUEBAS DEVCORE wiped, and on what schedule?

There is no next wipe to predict for [ESP] PRUEBAS DEVCORE, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 15 hours.

Population

How is [ESP] PRUEBAS DEVCORE ranked compared with the rest?

On player hours over seven days, [ESP] PRUEBAS DEVCORE takes #15,325, within the top 70% of ranked servers.

Is [ESP] PRUEBAS DEVCORE quiet or crowded?

Filed under offline: [ESP] PRUEBAS DEVCORE, last seen 12 days 4 hours ago.

Operator and status

Which Rust build is [ESP] PRUEBAS DEVCORE running?

Rust network protocol 2634 and build 167781, on Linux, is what [ESP] PRUEBAS DEVCORE runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is [ESP] PRUEBAS DEVCORE, and is it online now?

As of now [ESP] PRUEBAS DEVCORE is offline, with its last appearance 12 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 28 September 2026.

What is the location of [ESP] PRUEBAS DEVCORE?

No region is published by [ESP] PRUEBAS DEVCORE. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 51.210.222.116:28015.

Joining the server

What steps lead onto [ESP] PRUEBAS DEVCORE?

Enter client.connect 51.210.222.116:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/G77FHayXCR.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^v,gmvanilla,cs167781,ts20

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Player cap: 50.
ts20
Group limit The team ceiling is 20.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.