[ITA] CyberRust (RP)
Online EU 51.195.4.98:50065 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 42% in EU, and #208 of the quad servers (top 25%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 14:42 UTC26d ago |
3 | – | running | 1 |
1 OCT 2026Thu 1 Oct, 18:25 UTC FW28d ago |
1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [ITA] CyberRust (RP) run?
The name of [ITA] CyberRust (RP) does not state a gather rate. The group limit is 4 players, as stated (quad). Filed under roleplay, roleplay with towns, jobs and rules. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on [ITA] CyberRust (RP)?
Size 4,500, seed 2122343034: the game generates the procedural map on [ITA] CyberRust (RP). From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry [ITA] CyberRust (RP)?
These lists on Rust Server Index take [ITA] CyberRust (RP): Rust servers filed under Europe, Modded Rust servers, filed by play style and Roleplay servers, filed under RP. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad.
What is meant by the tags on [ITA] CyberRust (RP)?
The server's own tags are listed here, and the game's server browser reads them: [ITA] CyberRust (RP) gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^r (Roleplay): This entry is a roleplay server; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on [ITA] CyberRust (RP)?
At their busiest, its recent wipes drew 2 players on average. 27 hours into the latest wipe, the crowd reached its peak.
How often is [ITA] CyberRust (RP) wiped, and on what schedule?
The record holds too few of [ITA] CyberRust (RP)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 14 hours.
Population
What position does [ITA] CyberRust (RP) hold among Rust servers?
Filed under rankings: #3,254 for [ITA] CyberRust (RP) on seven-day player hours, #1,230 in Europe, top 15% overall. Among servers in the quad group, the rank is #208.
What does the player count on [ITA] CyberRust (RP) look like?
The live count for [ITA] CyberRust (RP) stands at 0 players, out of 40 slots. Filed under seven-day figures: an average of 1 players and a peak of 3. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 2 players.
Server facts
Which Rust build is [ITA] CyberRust (RP) running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [ITA] CyberRust (RP). The protocol must match before you can join, and Steam takes care of updating it.
Is [ITA] CyberRust (RP) reachable, and does it stay up?
You will find [ITA] CyberRust (RP) online as of now. The uptime it reports puts the last restart at about 23 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 29 September 2026.
What is performance like on [ITA] CyberRust (RP)?
Server fps held at 76 on average across the last 48 hours, never dropping below 54. The entity count reached 123,795, covering buildings, deployables and all else in the world. Up to 4,171 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is [ITA] CyberRust (RP) hosted?
[ITA] CyberRust (RP) gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.195.4.98:50065.
How to join
What is the way onto [ITA] CyberRust (RP)?
Enter client.connect 51.195.4.98:50065 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/EaKBYNfbRR.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts4
Game
gmrust
mp40
ts4
v2635
cs168909
ptrak
$r?
Gameplay
^r
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
