Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers102,807 players356 fresh wipes

Call no.EU16537 Off the shelf · offline

Just Survive Australia

Offline EU 51.161.199.238:60419 checked 28d ago

Subjects 1. biweekly wipes 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,537
top 70% · #2532 in EU
Last wipeWiped30 SEP2026 · 29d 9h ago
29d ago · biweekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
9/ 200
EU
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 9 on average
13/ 200
EU
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)EU · groups of 16+ · biweekly · 4 on average
17/ 50
EU
РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average
6/ 200
EU
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average
2/ 300
EU
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average
4/ 80
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Just Survive Australia, which rules and settings apply?

You will find no gather rate in the name of Just Survive Australia. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Just Survive Australia?

Generated by the game, the procedural map of Just Survive Australia has size 2,500 and seed 884524039. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Just Survive Australia?

Filed under these Rust Server Index lists is Just Survive Australia: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags are attached to Just Survive Australia, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Just Survive Australia gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Just Survive Australia follow?

The estimate of Just Survive Australia's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 29 days 9 hours is when its current world was made. Its tags state wipes every two weeks.

Players and ranking

Where does Just Survive Australia sit in the rankings?

Filed under rankings: #16,537 for Just Survive Australia on seven-day player hours, #2,532 in Europe, top 70% overall.

How many players are on Just Survive Australia at the moment?

At present Just Survive Australia is offline; its last sighting was 28 days 5 hours ago.

Operator and status

What Rust version is Just Survive Australia on?

Rust network protocol 2633 and build 165217, on Linux, is what Just Survive Australia runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Just Survive Australia, and is it online now?

As of now Just Survive Australia is offline, with its last appearance 28 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 30 September 2026.

Which region is Just Survive Australia in?

Filed under Europe by its own listing, Just Survive Australia carries the EU tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.161.199.238:60419.

How to join

How can you connect to Just Survive Australia?

Enter client.connect 51.161.199.238:60419 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^b,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.