Rust Server IndexCard catalogue of Rust servers

Holdings11,847 servers92,510 players385 fresh wipes

Call no.EU15344 On the shelf · online

Chernobyl Aftermath [PVE | EVENTS]

Online EU 51.161.198.108:60416 checked 11m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,344
top 69% · #2551 in EU
Last wipeWiped14 OCT2026 · 14d 23h ago
14d ago · monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 3hThu 5 Nov, 19:00 UTCFW
  2. in 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 15:36 UTC14d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Chernobyl Aftermath [PVE | EVENTS]?

The name of Chernobyl Aftermath [PVE | EVENTS] does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

What is the map on Chernobyl Aftermath [PVE | EVENTS]?

Generated by the game, the procedural map of Chernobyl Aftermath [PVE | EVENTS] has size 1,000 and seed 1. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Chernobyl Aftermath [PVE | EVENTS] filed under?

The Rust Server Index lists that include Chernobyl Aftermath [PVE | EVENTS] are Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Chernobyl Aftermath [PVE | EVENTS], and what do they stand for?

These are the tags Chernobyl Aftermath [PVE | EVENTS] publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Chernobyl Aftermath [PVE | EVENTS] when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does Chernobyl Aftermath [PVE | EVENTS] wipe?

One wipe a month is all Chernobyl Aftermath [PVE | EVENTS] runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 14 days 23 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Population

Where does Chernobyl Aftermath [PVE | EVENTS] sit in the rankings?

On seven-day player hours, Chernobyl Aftermath [PVE | EVENTS] takes #15,344 overall and #2,551 in Europe, within the top 69% of ranked servers.

How many players are on Chernobyl Aftermath [PVE | EVENTS] at the moment?

The live count for Chernobyl Aftermath [PVE | EVENTS] stands at 0 players, out of 100 slots. Filed under seven-day average: 0 players.

Server facts

What Rust version is Chernobyl Aftermath [PVE | EVENTS] on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Chernobyl Aftermath [PVE | EVENTS]. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Chernobyl Aftermath [PVE | EVENTS]?

Right now Chernobyl Aftermath [PVE | EVENTS] is up and running. About 14 days 22 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does Chernobyl Aftermath [PVE | EVENTS] perform?

Server fps held at 233 on average across the last 48 hours, never dropping below 221. The entity count reached 4,289, covering buildings, deployables and all else in the world. Up to 2,962 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of Chernobyl Aftermath [PVE | EVENTS]?

Filed under Europe by its own listing, Chernobyl Aftermath [PVE | EVENTS] carries the EU tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 51.161.198.108:60416.

Joining the server

What is the way onto Chernobyl Aftermath [PVE | EVENTS]?

If you would rather use the console, press F1 in Rust and enter client.connect 51.161.198.108:60416. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.