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Holdings11,857 servers101,834 players547 fresh wipes

Call no.2X4948 On the shelf · online

Avalon Lost || PVE || NO VIP || 2X

Online 50.20.249.125:19560 checked 6m ago

Subjects 1. 2x 2. weekly wipes 3. modded4. oxide5. pve
Players now
1/ 40
2% full
7-day average
0
peak 3
Rank
#4,948
top 22%
Last wipeWiped29 OCT2026 · 1h ago
1h ago · weekly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
3.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2.5

Coming wipes

  1. in 6d 23hThu 5 Nov, 19:00 UTCFW
  2. in 13d 22hThu 12 Nov, 18:05 UTC
  3. in 20d 22hThu 19 Nov, 18:05 UTC
  4. in 27d 22hThu 26 Nov, 18:05 UTC
  5. in 34d 23hThu 3 Dec, 19:00 UTCFW
  6. in 41d 22hThu 10 Dec, 18:05 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 18:05 UTC1h ago
– – running 1
25 OCT 2026Sun 25 Oct, 02:40 UTC4d ago
3 – – 0
22 OCT 2026Thu 22 Oct, 18:06 UTC7d ago
0 – 2.4 days 0
15 OCT 2026Thu 15 Oct, 18:06 UTC14d ago
2 halved by day 3 7 days 2
14 OCT 2026Wed 14 Oct, 17:47 UTC15d ago
4 – 1 days 0
13 OCT 2026Tue 13 Oct, 01:46 UTC16d ago
4 – 1.7 days 0
8 OCT 2026Thu 8 Oct, 18:05 UTC21d ago
2 halved by day 3 4.3 days 1
3 OCT 2026Sat 3 Oct, 15:10 UTC26d ago
3 halved by day 2 5.1 days 2
2 OCT 2026Fri 2 Oct, 01:15 UTC27d ago
3 – 1.6 days 0
24 SEP 2026Thu 24 Sep, 18:06 UTC35d ago
2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Avalon Lost || PVE || NO VIP || 2X?

Avalon Lost || PVE || NO VIP || 2X sets gather at 2x, as its name shows. 8 players per group is the default limit. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Avalon Lost || PVE || NO VIP || 2X?

Generated by the game, the procedural map of Avalon Lost || PVE || NO VIP || 2X has size 4,500 and seed 64205775. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does Avalon Lost || PVE || NO VIP || 2X appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Avalon Lost || PVE || NO VIP || 2X: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

What is meant by the tags on Avalon Lost || PVE || NO VIP || 2X?

These are the tags Avalon Lost || PVE || NO VIP || 2X publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Avalon Lost || PVE || NO VIP || 2X when wipe day comes?

Its recent wipes averaged 2 players at peak. 30 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Avalon Lost || PVE || NO VIP || 2X follow?

The prediction follows its tag, because too few of Avalon Lost || PVE || NO VIP || 2X's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 1 hours. Its tags carry a wipe schedule of once a week.

Player counts

What position does Avalon Lost || PVE || NO VIP || 2X hold among Rust servers?

Filed under rankings: #4,948 for Avalon Lost || PVE || NO VIP || 2X on seven-day player hours, top 22% overall.

How many players are on Avalon Lost || PVE || NO VIP || 2X at the moment?

Avalon Lost || PVE || NO VIP || 2X is currently showing 1 players on 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. Over the last 48 hours, 03:00 UTC drew the highest average: 1 players.

Server details

Which Rust build is Avalon Lost || PVE || NO VIP || 2X running?

Rust network protocol 2635 and build 168909, on Linux, is what Avalon Lost || PVE || NO VIP || 2X runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Avalon Lost || PVE || NO VIP || 2X?

Right now Avalon Lost || PVE || NO VIP || 2X is up and running. About 22 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Avalon Lost || PVE || NO VIP || 2X?

Averaged over the last 48 hours, server fps was 116, with a low of 93. The entity count reached 130,760, covering buildings, deployables and all else in the world. Memory use reached as much as 4,061 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Avalon Lost || PVE || NO VIP || 2X hosted?

There is no region on record for Avalon Lost || PVE || NO VIP || 2X; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 50.20.249.125:19560.

Connecting

How can you connect to Avalon Lost || PVE || NO VIP || 2X?

If you would rather use the console, press F1 in Rust and enter client.connect 50.20.249.125:19560. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.