Avalon Lost || PVE || NO VIP || 2X
Online 50.20.249.125:19560 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- usual gap
- 3.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2.5
Coming wipes
- in 6d 23hThu 5 Nov, 19:00 UTCFW
- in 13d 22hThu 12 Nov, 18:05 UTC
- in 20d 22hThu 19 Nov, 18:05 UTC
- in 27d 22hThu 26 Nov, 18:05 UTC
- in 34d 23hThu 3 Dec, 19:00 UTCFW
- in 41d 22hThu 10 Dec, 18:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 18:05 UTC1h ago |
– | – | running | 1 |
25 OCT 2026Sun 25 Oct, 02:40 UTC4d ago |
3 | – | – | 0 |
22 OCT 2026Thu 22 Oct, 18:06 UTC7d ago |
0 | – | 2.4 days | 0 |
15 OCT 2026Thu 15 Oct, 18:06 UTC14d ago |
2 | halved by day 3 | 7 days | 2 |
14 OCT 2026Wed 14 Oct, 17:47 UTC15d ago |
4 | – | 1 days | 0 |
13 OCT 2026Tue 13 Oct, 01:46 UTC16d ago |
4 | – | 1.7 days | 0 |
8 OCT 2026Thu 8 Oct, 18:05 UTC21d ago |
2 | halved by day 3 | 4.3 days | 1 |
3 OCT 2026Sat 3 Oct, 15:10 UTC26d ago |
3 | halved by day 2 | 5.1 days | 2 |
2 OCT 2026Fri 2 Oct, 01:15 UTC27d ago |
3 | – | 1.6 days | 0 |
24 SEP 2026Thu 24 Sep, 18:06 UTC35d ago |
2 | held half | 7.3 days | 0 |
17 SEP 2026Thu 17 Sep, 18:06 UTC42d ago |
3 | halved by day 3 | 7 days | 0 |
15 SEP 2026Tue 15 Sep, 00:35 UTC44d ago |
2 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Avalon Lost || PVE || NO VIP || 2X?
Avalon Lost || PVE || NO VIP || 2X sets gather at 2x, as its name shows. 8 players per group is the default limit. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Avalon Lost || PVE || NO VIP || 2X?
Generated by the game, the procedural map of Avalon Lost || PVE || NO VIP || 2X has size 4,500 and seed 64205775. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does Avalon Lost || PVE || NO VIP || 2X appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Avalon Lost || PVE || NO VIP || 2X: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
What is meant by the tags on Avalon Lost || PVE || NO VIP || 2X?
These are the tags Avalon Lost || PVE || NO VIP || 2X publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on Avalon Lost || PVE || NO VIP || 2X when wipe day comes?
Its recent wipes averaged 2 players at peak. 30 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Avalon Lost || PVE || NO VIP || 2X follow?
The prediction follows its tag, because too few of Avalon Lost || PVE || NO VIP || 2X's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 1 hours. Its tags carry a wipe schedule of once a week.
Player counts
What position does Avalon Lost || PVE || NO VIP || 2X hold among Rust servers?
Filed under rankings: #4,948 for Avalon Lost || PVE || NO VIP || 2X on seven-day player hours, top 22% overall.
How many players are on Avalon Lost || PVE || NO VIP || 2X at the moment?
Avalon Lost || PVE || NO VIP || 2X is currently showing 1 players on 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. Over the last 48 hours, 03:00 UTC drew the highest average: 1 players.
Server details
Which Rust build is Avalon Lost || PVE || NO VIP || 2X running?
Rust network protocol 2635 and build 168909, on Linux, is what Avalon Lost || PVE || NO VIP || 2X runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Avalon Lost || PVE || NO VIP || 2X?
Right now Avalon Lost || PVE || NO VIP || 2X is up and running. About 22 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on Avalon Lost || PVE || NO VIP || 2X?
Averaged over the last 48 hours, server fps was 116, with a low of 93. The entity count reached 130,760, covering buildings, deployables and all else in the world. Memory use reached as much as 4,061 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Avalon Lost || PVE || NO VIP || 2X hosted?
There is no region on record for Avalon Lost || PVE || NO VIP || 2X; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 50.20.249.125:19560.
Connecting
How can you connect to Avalon Lost || PVE || NO VIP || 2X?
If you would rather use the console, press F1 in Rust and enter client.connect 50.20.249.125:19560. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.