Rust Server IndexCard catalogue of Rust servers

Holdings11,835 servers97,516 players532 fresh wipes

Call no.NA15120 On the shelf · online

SeattleProcedural. Solo/Duo

Online NA 50.125.205.168:28015 checked 10m ago

Subjects 1. monthly wipes 2. vanilla3. oxide
Players now
0/ 65
0% full
7-day average
0
peak 1
Rank
#15,120
top 68% · #1477 in NA
Last wipeWiped1 OCT2026 · 28d 2h ago
28d ago · monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 68% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average
102/ 200
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Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 109 on average
80/ 200
NA
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average
52/ 400
NA
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 59 on average
73/ 225
NA
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 35 on average
23/ 200
NA
Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average
24/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on SeattleProcedural. Solo/Duo?

The name of SeattleProcedural. Solo/Duo does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. Filed under plugins: Oxide. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

What is the map on SeattleProcedural. Solo/Duo?

SeattleProcedural. Solo/Duo runs a procedural map of size 4,250 with seed 1788459108, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry SeattleProcedural. Solo/Duo?

Filed under these Rust Server Index lists is SeattleProcedural. Solo/Duo: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates SeattleProcedural. Solo/Duo?

SeattleProcedural. Solo/Duo publishes a rexisgodrust.ddnsfree.com hostname, as do 3 other servers we track, which points to one operator for them all.

What is meant by the tags on SeattleProcedural. Solo/Duo?

The server's own tags are listed here, and the game's server browser reads them: SeattleProcedural. Solo/Duo gives gmrust (Game mode): Rust survival, as standard; mp65 (Max players): The queue ceiling sits at 65; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does SeattleProcedural. Solo/Duo wipe?

The estimate of SeattleProcedural. Solo/Duo's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 28 days 2 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Players and ranking

Where does SeattleProcedural. Solo/Duo sit in the rankings?

On seven-day player hours, SeattleProcedural. Solo/Duo takes #15,120 overall and #1,477 in North America, within the top 68% of ranked servers.

Is SeattleProcedural. Solo/Duo quiet or crowded?

SeattleProcedural. Solo/Duo is currently showing 0 players on 65 slots. Averaged across seven days: 0 players, peaking at 1.

Server facts

What version does SeattleProcedural. Solo/Duo use?

Rust network protocol 2635 and build 168909, on Windows, is what SeattleProcedural. Solo/Duo runs. Steam keeps your game updated, but the protocol must match for you to join.

Is SeattleProcedural. Solo/Duo reachable, and does it stay up?

Right now SeattleProcedural. Solo/Duo is up and running. The uptime it reports puts the last restart at about 6 days 23 hours ago. Of the last 6 full days, 143 of 144 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 22 October 2026.

What is performance like on SeattleProcedural. Solo/Duo?

The last 48 hours give an average of 81 server fps and a floor of 58. Buildings, deployables and everything else in the world came to as many as 102,058 entities. Up to 4,644 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of SeattleProcedural. Solo/Duo?

Filed under North America by its own listing, SeattleProcedural. Solo/Duo carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 50.125.205.168:28015.

Joining the server

How can you connect to SeattleProcedural. Solo/Duo?

If you would rather use the console, press F1 in Rust and enter client.connect 50.125.205.168:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/ZpqaKhXjkn is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp65,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, as standard.
mp65
Max players The queue ceiling sits at 65.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.