glg_rust_vanilla
Online 50.106.4.98:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On glg_rust_vanilla, which rules and settings apply?
You will find no gather rate in the name of glg_rust_vanilla. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on glg_rust_vanilla?
Size 3,500, seed 679104: the game generates the procedural map on glg_rust_vanilla. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry glg_rust_vanilla?
These lists on Rust Server Index take glg_rust_vanilla: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to glg_rust_vanilla, and what do they stand for?
Filed under these tags, as published by glg_rust_vanilla and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): Player cap: 0; ts8 (Group limit): Teams cap at 8, the default setting; v2621 (Protocol): Your client must run protocol 2621 to connect; cs143062 (Build): The game build here is 143062; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does glg_rust_vanilla follow?
Its rhythm is not yet clear, since the record holds too few of glg_rust_vanilla's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 254 days 5 hours.
Population
What position does glg_rust_vanilla hold among Rust servers?
The seven-day player-hours ranking places glg_rust_vanilla at #15,338, among the top 69% of ranked servers.
What does the player count on glg_rust_vanilla look like?
The live count for glg_rust_vanilla stands at 0 players. Filed under seven-day average: 0 players.
Server facts
Which Rust build is glg_rust_vanilla running?
Rust network protocol 2621 and build 143062 on Linux is what you will find on glg_rust_vanilla. The protocol must match before you can join, and Steam takes care of updating it.
Is glg_rust_vanilla reachable, and does it stay up?
The server is live at this moment: glg_rust_vanilla. About 6 days 19 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on glg_rust_vanilla good?
The last 48 hours give an average of 208 server fps and a floor of 195. Buildings, deployables and everything else in the world came to as many as 76,962 entities. Up to 2,729 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is glg_rust_vanilla in?
There is no region on record for glg_rust_vanilla; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 50.106.4.98:28015.
How to join
How can you connect to glg_rust_vanilla?
If you would rather use the console, press F1 in Rust and enter client.connect 50.106.4.98:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8
Game
gmrust
mp0
ts8
v2621
cs143062
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.