Immersive-Hardcore-Survival [No Raiding]
Online EU 5.9.121.103:28040 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
- usual gap
- 1.4 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 8d 17hThu 5 Nov, 19:00 UTCFW
- in 36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 21:45 UTC12d ago |
2 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 11:39 UTC12d ago |
2 | – | 0.4 days | 1 |
14 OCT 2026Wed 14 Oct, 01:35 UTC13d ago |
2 | – | 1.4 days | 0 |
1 OCT 2026Thu 1 Oct, 18:17 UTC FW26d ago |
3 | halved by day 1 | 12.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Immersive-Hardcore-Survival [No Raiding], which rules and settings apply?
No gather rate appears in the name Immersive-Hardcore-Survival [No Raiding]. No group limit is published. Filed under hardcore, The hardest mode from Facepunch. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Rust premium status is required to join. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Immersive-Hardcore-Survival [No Raiding]?
A procedural map of size 4,000 is generated by the game on Immersive-Hardcore-Survival [No Raiding].
Lists and filters
Which lists and filters on Rust Server Index is Immersive-Hardcore-Survival [No Raiding] filed under?
The Rust Server Index lists that include Immersive-Hardcore-Survival [No Raiding] are Rust servers filed under Europe, Modded Rust servers, filed by play style and Roleplay servers, filed under RP. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags are attached to Immersive-Hardcore-Survival [No Raiding], and what do they stand for?
These are the tags Immersive-Hardcore-Survival [No Raiding] publishes; the game's server browser reads this list: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Player cap: 50; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^h (Hardcore): Expect harsher survival and fewer helpers: this is Facepunch's hardcore mode; ^r (Roleplay): This entry is a roleplay server; ^q (Premium): Rust premium status is required to join; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Server browser region: Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on Immersive-Hardcore-Survival [No Raiding] when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 13 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is Immersive-Hardcore-Survival [No Raiding] wiped, and on what schedule?
The only wipe on Immersive-Hardcore-Survival [No Raiding] is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 12 days 3 hours. A monthly wipe schedule is published in its tags.
Player counts
How is Immersive-Hardcore-Survival [No Raiding] ranked compared with the rest?
Filed under rankings: #3,675 for Immersive-Hardcore-Survival [No Raiding] on seven-day player hours, #1,367 in Europe, top 17% overall.
Is Immersive-Hardcore-Survival [No Raiding] quiet or crowded?
Immersive-Hardcore-Survival [No Raiding] is currently showing 1 players on 50 slots. Averaged across seven days: 1 players, peaking at 3. Filed under busiest hour: 07:00 UTC in the last 48 hours, averaging 2 players.
Operator and status
What version does Immersive-Hardcore-Survival [No Raiding] use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Immersive-Hardcore-Survival [No Raiding]. Steam keeps your game updated, but the protocol must match for you to join.
Is Immersive-Hardcore-Survival [No Raiding] reachable, and does it stay up?
You will find Immersive-Hardcore-Survival [No Raiding] online as of now. Its reported uptime gives the last restart as roughly 19 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
How well does Immersive-Hardcore-Survival [No Raiding] perform?
Server fps held at 34 on average across the last 48 hours, never dropping below 5. The entity count reached 170,908, covering buildings, deployables and all else in the world. Up to 3,494 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is Immersive-Hardcore-Survival [No Raiding] in?
Filed under Europe by its own listing, Immersive-Hardcore-Survival [No Raiding] carries the EU tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 5.9.121.103:28040.
Joining the server
How can you connect to Immersive-Hardcore-Survival [No Raiding]?
Enter client.connect 5.9.121.103:28040 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Rust premium status is required to join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^h,^r,EU,gmhardcore,cs168909,^q,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^h
Gameplay
^r
Mods and access
^q
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
