Rust Server IndexCard catalogue of Rust servers

Holdings11,726 servers56,761 players138 fresh wipes

Call no.13198 Off the shelf · offline

Local Debug (no EAC)

Offline 5.76.183.4:28015 checked 35d ago

Subjects
Players now
1/ 8
12% full
7-day average
0
peak –
Rank
#13,198
top 57%
Last wipeWiped6 SEP2026 · 51d 18h ago
51d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
487/ 525
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
28/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
49/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
238/ 275
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
91/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
98/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Local Debug (no EAC), which rules and settings apply?

No gather rate appears in the name Local Debug (no EAC). The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on Local Debug (no EAC)?

A procedural map, generated by the game, is what Local Debug (no EAC) runs.

Lists and filters

Where does Local Debug (no EAC) appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Local Debug (no EAC): Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Local Debug (no EAC), and what do they stand for?

Filed under these tags, as published by Local Debug (no EAC) and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): Player cap: 8; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163207 (Build): Build on file: 163207; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Local Debug (no EAC) follow?

Its rhythm is not yet clear, since the record holds too few of Local Debug (no EAC)'s wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 51 days 18 hours.

Population

How is Local Debug (no EAC) ranked compared with the rest?

Filed under rankings: #13,198 for Local Debug (no EAC) on seven-day player hours, top 57% overall.

How many players are on Local Debug (no EAC) at the moment?

At present Local Debug (no EAC) is offline; its last sighting was 35 days 7 hours ago.

Server facts

Which Rust build is Local Debug (no EAC) running?

Rust network protocol 2633 and build 163207 on Windows is what you will find on Local Debug (no EAC). The protocol must match before you can join, and Steam takes care of updating it.

Is Local Debug (no EAC) reachable, and does it stay up?

Last seen 35 days 7 hours ago, Local Debug (no EAC) is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 17 September 2026 it was first seen by Rust Server Index.

Which region is Local Debug (no EAC) in?

Local Debug (no EAC) gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 5.76.183.4:28015.

Connecting

What is the way onto Local Debug (no EAC)?

Two ways in. Type client.connect 5.76.183.4:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp8
Max players Player cap: 8.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs163207
Build Build on file: 163207.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.