Rust Server IndexCard catalogue of Rust servers

Holdings11,637 servers32,155 players71 fresh wipes

Call no.13052 Off the shelf · offline

TestServ

Offline 5.68.240.132:28015 checked 10d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,052
top 59%
Last wipeWiped4 OCT2026 · 24d 18h ago
24d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 04:15 UTC20d ago
1 – running 1
4 OCT 2026Sun 4 Oct, 06:16 UTC24d ago
1 held half 4.9 days 0
3 OCT 2026Sat 3 Oct, 21:52 UTC25d ago
1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
142/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
124/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
36/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does TestServ run?

You will find no gather rate in the name of TestServ. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on TestServ?

Generated by the game, the map is procedural on TestServ.

Tags

Which lists and filters on Rust Server Index is TestServ filed under?

These lists on Rust Server Index take TestServ: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to TestServ, and what do they stand for?

These are the tags TestServ publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at TestServ?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

When does TestServ wipe?

No next wipe can be predicted for TestServ: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 18 hours.

Population

What position does TestServ hold among Rust servers?

Filed under rankings: #13,052 for TestServ on seven-day player hours, top 59% overall.

What does the player count on TestServ look like?

At present TestServ is offline; its last sighting was 10 days 18 hours ago.

Server facts

What version does TestServ use?

Rust network protocol 2634 and build 167781, on Windows, is what TestServ runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is TestServ, and is it online now?

The server is down at this moment; the last sighting of TestServ was 10 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 19 September 2026 it was first seen by Rust Server Index.

What is the location of TestServ?

There is no region on record for TestServ; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 5.68.240.132:28015.

How to join

How can you connect to TestServ?

Enter client.connect 5.68.240.132:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players 500 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.