Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players18 fresh wipes

Call no.6356 On the shelf · online

Jtanium server

Online 5.62.100.26:11300 checked 2h ago

Subjects
Players now
2/ 50
4% full
7-day average
0
peak 2
Rank
#6,356
top 29%
Last wipeWiped8 OCT2026 · 20d 2h ago
20d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct26 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Jtanium server, which rules and settings apply?

No gather rate appears in the name Jtanium server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Jtanium server?

Jtanium server runs a procedural map of size 4,000 with seed 6738, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Jtanium server?

The Rust Server Index lists that include Jtanium server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Jtanium server?

The server's own tags are listed here, and the game's server browser reads them: Jtanium server gives gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does Jtanium server follow?

Jtanium server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 2 hours is when its current world was made.

Player counts

Where does Jtanium server sit in the rankings?

Filed under rankings: #6,356 for Jtanium server on seven-day player hours, top 29% overall.

Is Jtanium server quiet or crowded?

Jtanium server is currently showing 2 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.

Server facts

What version does Jtanium server use?

Rust network protocol 2635 and build 168909, on Windows, is what Jtanium server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Jtanium server?

Right now Jtanium server is up and running. Its reported uptime gives the last restart as roughly 2 days 23 hours ago. Uptime for the last 7 full days came to 33%, 56 hours out of 168. It was first recorded by Rust Server Index on 8 October 2026.

How well does Jtanium server perform?

Averaged over the last 48 hours, server fps was 13, with a low of 10. Buildings, deployables and everything else in the world came to as many as 92,121 entities. The peak memory figure stood at 2,886 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Jtanium server hosted?

Jtanium server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 5.62.100.26:11300.

Connecting

What steps lead onto Jtanium server?

Enter client.connect 5.62.100.26:11300 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.